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mpv shaders : terrible arifacts with temporal variants of nlmeans #10

@hooke007

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@hooke007

I know they are "Very experimental and buggy"
Open an issue to record its behav may be better.

I only tested the shaders in hq folder. d682103

Sometimes the artifacts were dots instead of blocks.

The one possible reason is that the lack of scene's changing's detection algorithm ?
It's obvious those wrong pixels come from the last frame.(Also some next fram's pixels come into the last one.)

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