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Could this ever be adopted to play Android Unity games on desktop, or the other way around, desktop Unity games on Android?
I don't know how Unity works precisely but I would imagine that mobile games would be usually looking for something GMS related which would crash them on desktop. As for the reverse, even if it works it might not work on a typical phone because there's probably much more native (architecture specific) code than the Unity Player involved in such a complex game engine...
But might be worth a shot.