Compilation failure on macOS Sequoia 15.5 #31809
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tomyedwab
asked this question in
Help and General Q&A
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Same here with macOS 15.7.1 on M1 Max It looks like removing Upd: it does work, if there's a way to check for correctness other than simply running the app, I could run those too |
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Summary
When running
cargo run
to build on my MacBook M2 Pro (2023) I get a compilation error. I followed the instructions on the "Building Zed for macOS" page.Description
Steps to reproduce:
xcode-select --install
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
sudo xcodebuild -license accept
cargo run
Expected Behavior: Build succeeds.
Actual Behavior: Build fails halfway through with a large amount of errors.
I searched for the error text and did not find specific guidance on what this means or how to resolve it. I saw references to an
-arch
parameter but I do not see how that fits into the build process.I can also elicit the same errors by running this command (not sure if it is correct):
xcrun -sdk macosx metal -o temp.ir -c crates/gpui/src/platform/mac/shaders.metal
error log
Zed Version and System Specs
The version of the code I am trying to build is commit f9f4be1.
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