|
16 | 16 | "Cultured": ["Provides [3] [Culture] per turn"],
|
17 | 17 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
18 | 18 | "Mercantile": ["Provides [2] Happiness"],
|
| 19 | + "Religious": ["Provides [3] [Faith] per turn"], |
19 | 20 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
20 | 21 | },
|
21 | 22 | "allyBonus": {
|
22 | 23 | "Cultured": ["Provides [6] [Culture] per turn"],
|
23 | 24 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
24 | 25 | "Mercantile": ["Provides [2] Happiness", "Provides a unique luxury"],
|
| 26 | + "Religious": ["Provides [6] [Faith] per turn"], |
25 | 27 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
26 | 28 | },
|
27 | 29 | "iconRGB": [255, 87, 35]
|
|
42 | 44 | "Cultured": ["Provides [3] [Culture] per turn"],
|
43 | 45 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
44 | 46 | "Mercantile": ["Provides [2] Happiness"],
|
| 47 | + "Religious": ["Provides [3] [Faith] per turn"], |
45 | 48 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
46 | 49 | },
|
47 | 50 | "allyBonus": {
|
48 | 51 | "Cultured": ["Provides [6] [Culture] per turn"],
|
49 | 52 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
50 | 53 | "Mercantile": ["Provides [2] Happiness", "Provides a unique luxury"],
|
| 54 | + "Religious": ["Provides [6] [Faith] per turn"], |
51 | 55 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
52 | 56 | },
|
53 | 57 | "iconRGB": [233, 31, 99]
|
|
70 | 74 | "Cultured": ["Provides [6] [Culture] per turn"],
|
71 | 75 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
72 | 76 | "Mercantile": ["Provides [3] Happiness"],
|
| 77 | + "Religious": ["Provides [6] [Faith] per turn"], |
73 | 78 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
74 | 79 | },
|
75 | 80 | "allyBonus": {
|
76 | 81 | "Cultured": ["Provides [12] [Culture] per turn"],
|
77 | 82 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
78 | 83 | "Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
|
| 84 | + "Religious": ["Provides [12] [Faith] per turn"], |
79 | 85 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
80 | 86 | },
|
81 | 87 | "iconRGB": [157, 39, 176]
|
|
99 | 105 | "Cultured": ["Provides [6] [Culture] per turn"],
|
100 | 106 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
101 | 107 | "Mercantile": ["Provides [3] Happiness"],
|
| 108 | + "Religious": ["Provides [6] [Faith] per turn"], |
102 | 109 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
103 | 110 | },
|
104 | 111 | "allyBonus": {
|
105 | 112 | "Cultured": ["Provides [12] [Culture] per turn"],
|
106 | 113 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
107 | 114 | "Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
|
| 115 | + "Religious": ["Provides [12] [Faith] per turn"], |
108 | 116 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
109 | 117 | },
|
110 | 118 | "iconRGB": [104, 58, 183]
|
|
129 | 137 | "Cultured": ["Provides [13] [Culture] per turn"],
|
130 | 138 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
131 | 139 | "Mercantile": ["Provides [3] Happiness"],
|
| 140 | + "Religious": ["Provides [13] [Faith] per turn"], |
132 | 141 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
133 | 142 | },
|
134 | 143 | "allyBonus": {
|
135 | 144 | "Cultured": ["Provides [26] [Culture] per turn"],
|
136 | 145 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
137 | 146 | "Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
|
| 147 | + "Religious": ["Provides [26] [Faith] per turn"], |
138 | 148 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
139 | 149 | },
|
140 | 150 | "iconRGB": [63, 81, 182],
|
|
164 | 174 | "Cultured": ["Provides [13] [Culture] per turn"],
|
165 | 175 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
166 | 176 | "Mercantile": ["Provides [3] Happiness"],
|
| 177 | + |
| 178 | + "Religious": ["Provides [13] [Faith] per turn"], |
167 | 179 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
168 | 180 | },
|
169 | 181 | "allyBonus": {
|
170 | 182 | "Cultured": ["Provides [26] [Culture] per turn"],
|
171 | 183 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
172 | 184 | "Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
|
| 185 | + "Religious": ["Provides [26] [Faith] per turn"], |
173 | 186 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
174 | 187 | },
|
175 | 188 | "iconRGB": [33, 150, 243],
|
|
200 | 213 | "Cultured": ["Provides [13] [Culture] per turn"],
|
201 | 214 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
202 | 215 | "Mercantile": ["Provides [3] Happiness"],
|
| 216 | + "Religious": ["Provides [13] [Faith] per turn"], |
203 | 217 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
204 | 218 | },
|
205 | 219 | "allyBonus": {
|
206 | 220 | "Cultured": ["Provides [26] [Culture] per turn"],
|
207 | 221 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
208 | 222 | "Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
|
| 223 | + "Religious": ["Provides [26] [Faith] per turn"], |
209 | 224 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
210 | 225 | },
|
211 | 226 | "iconRGB": [0, 150, 136],
|
|
240 | 255 | "Cultured": ["Provides [13] [Culture] per turn"],
|
241 | 256 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
242 | 257 | "Mercantile": ["Provides [3] Happiness"],
|
| 258 | + "Religious": ["Provides [13] [Faith] per turn"], |
243 | 259 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
244 | 260 | },
|
245 | 261 | "allyBonus": {
|
246 | 262 | "Cultured": ["Provides [26] [Culture] per turn"],
|
247 | 263 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
248 | 264 | "Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
|
| 265 | + "Religious": ["Provides [26] [Faith] per turn"], |
249 | 266 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
| 267 | + |
250 | 268 | },
|
251 | 269 | "iconRGB": [76, 176, 81],
|
252 | 270 | "uniques": ["May not generate great prophet equivalents naturally",
|
|
279 | 297 | "Cultured": ["Provides [13] [Culture] per turn"],
|
280 | 298 | "Maritime": ["Provides [2] [Food] [in capital]"],
|
281 | 299 | "Mercantile": ["Provides [3] Happiness"],
|
| 300 | + "Religious": ["Provides [13] [Faith] per turn"], |
282 | 301 | "Militaristic": ["Provides military units every ≈[20] turns"]
|
| 302 | + |
283 | 303 | },
|
284 | 304 | "allyBonus": {
|
285 | 305 | "Cultured": ["Provides [26] [Culture] per turn"],
|
286 | 306 | "Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
|
287 | 307 | "Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
|
| 308 | + "Religious": ["Provides [26] [Faith] per turn"], |
288 | 309 | "Militaristic": ["Provides military units every ≈[17] turns"]
|
| 310 | + |
289 | 311 | },
|
290 | 312 | "iconRGB": [76, 176, 81],
|
291 | 313 | "uniques": ["May not generate great prophet equivalents naturally",
|
|
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