Call stack is empty upon entering a function with an enum #1065
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katsifolis
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Hi!
I am trying to debug a function in my rust program and i can't seem to understand why the call stack information is empty. I will provide you some screenshots
As you can see by the screenshot my self is not inspectable. The peculiar thing is if I change the signature of the function to taking a u32 for example the call stack is full.
Any thoughts?
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