|
| 1 | +// constants |
| 2 | +export * from './core/constants'; |
| 3 | + |
1 | 4 | // core |
2 | | -import ArrayUniformNode from './core/ArrayUniformNode'; |
3 | | -import AttributeNode from './core/AttributeNode'; |
4 | | -import BypassNode from './core/BypassNode'; |
5 | | -import CacheNode from './core/CacheNode'; |
6 | | -import CodeNode, { CodeNodeInclude } from './core/CodeNode'; |
7 | | -import ConstNode from './core/ConstNode'; |
8 | | -import ContextNode from './core/ContextNode'; |
9 | | -import ExpressionNode from './core/ExpressionNode'; |
10 | | -import FunctionCallNode from './core/FunctionCallNode'; |
11 | | -import FunctionNode, { FunctionNodeArguments } from './core/FunctionNode'; |
12 | | -import InstanceIndexNode from './core/InstanceIndexNode'; |
13 | | -import Node from './core/Node'; |
14 | | -import NodeAttribute from './core/NodeAttribute'; |
15 | | -import NodeBuilder from './core/NodeBuilder'; |
16 | | -import NodeCache from './core/NodeCache'; |
17 | | -import NodeCode from './core/NodeCode'; |
18 | | -import NodeFrame from './core/NodeFrame'; |
19 | | -import NodeFunctionInput from './core/NodeFunctionInput'; |
20 | | -import NodeKeywords from './core/NodeKeywords'; |
21 | | -import NodeUniform from './core/NodeUniform'; |
22 | | -import NodeVar from './core/NodeVar'; |
23 | | -import NodeVarying from './core/NodeVarying'; |
24 | | -import PropertyNode from './core/PropertyNode'; |
25 | | -import StackNode from './core/StackNode'; |
26 | | -import TempNode from './core/TempNode'; |
27 | | -import UniformNode from './core/UniformNode'; |
28 | | -import VarNode from './core/VarNode'; |
29 | | -import VaryNode from './core/VaryNode'; |
| 5 | +export { default as ArrayUniformNode } from './core/ArrayUniformNode'; |
| 6 | +export { default as AttributeNode } from './core/AttributeNode'; |
| 7 | +export { default as BypassNode } from './core/BypassNode'; |
| 8 | +export { default as CacheNode } from './core/CacheNode'; |
| 9 | +export { default as ConstNode } from './core/ConstNode'; |
| 10 | +export { default as ContextNode } from './core/ContextNode'; |
| 11 | +export { default as InstanceIndexNode } from './core/InstanceIndexNode'; |
| 12 | +export { default as Node } from './core/Node'; |
| 13 | +export { default as NodeAttribute } from './core/NodeAttribute'; |
| 14 | +export { default as NodeBuilder } from './core/NodeBuilder'; |
| 15 | +export { default as NodeCache } from './core/NodeCache'; |
| 16 | +export { default as NodeCode } from './core/NodeCode'; |
| 17 | +export { default as NodeFrame } from './core/NodeFrame'; |
| 18 | +export { default as NodeFunctionInput } from './core/NodeFunctionInput'; |
| 19 | +export { default as NodeKeywords } from './core/NodeKeywords'; |
| 20 | +export { default as NodeUniform } from './core/NodeUniform'; |
| 21 | +export { default as NodeVar } from './core/NodeVar'; |
| 22 | +export { default as NodeVarying } from './core/NodeVarying'; |
| 23 | +export { default as PropertyNode } from './core/PropertyNode'; |
| 24 | +export { default as StackNode } from './core/StackNode'; |
| 25 | +export { default as TempNode } from './core/TempNode'; |
| 26 | +export { default as UniformNode } from './core/UniformNode'; |
| 27 | +export { default as VarNode } from './core/VarNode'; |
| 28 | +export { default as VaryingNode } from './core/VaryingNode'; |
30 | 29 |
|
31 | | -// accessors |
32 | | -import BitangentNode, { BitangentNodeScope } from './accessors/BitangentNode'; |
33 | | -import BufferNode from './accessors/BufferNode'; |
34 | | -import CameraNode, { CameraNodeScope } from './accessors/CameraNode'; |
35 | | -import CubeTextureNode from './accessors/CubeTextureNode'; |
36 | | -import InstanceNode from './accessors/InstanceNode'; |
37 | | -import MaterialNode, { MaterialNodeScope } from './accessors/MaterialNode'; |
38 | | -import MaterialReferenceNode from './accessors/MaterialReferenceNode'; |
39 | | -import ModelNode from './accessors/ModelNode'; |
40 | | -import ModelViewProjectionNode from './accessors/ModelViewProjectionNode'; |
41 | | -import NormalNode, { NormalNodeScope } from './accessors/NormalNode'; |
42 | | -import Object3DNode, { Object3DNodeScope } from './accessors/Object3DNode'; |
43 | | -import PointUVNode from './accessors/PointUVNode'; |
44 | | -import PositionNode, { PositionNodeScope } from './accessors/PositionNode'; |
45 | | -import ReferenceNode from './accessors/ReferenceNode'; |
46 | | -import ReflectVectorNode from './accessors/ReflectVectorNode'; |
47 | | -import SkinningNode from './accessors/SkinningNode'; |
48 | | -import TangentNode, { TangentNodeScope } from './accessors/TangentNode'; |
49 | | -import TextureNode from './accessors/TextureNode'; |
50 | | -import UVNode from './accessors/UVNode'; |
51 | | -import UserDataNode from './accessors/UserDataNode'; |
| 30 | +export * as NodeUtils from './core/NodeUtils.js'; |
52 | 31 |
|
53 | | -// geometry |
54 | | -import RangeNode, { RangeModeBound } from './geometry/RangeNode'; |
| 32 | +// math |
| 33 | +export { |
| 34 | + default as MathNode, |
| 35 | + MathNodeMethod1, |
| 36 | + MathNodeMethod2, |
| 37 | + MathNodeMethod3, |
| 38 | + MathNodeMethod, |
| 39 | +} from './math/MathNode'; |
| 40 | +export { default as OperatorNode, OperatorNodeOp } from './math/OperatorNode'; |
| 41 | +export { default as CondNode } from './math/CondNode'; |
55 | 42 |
|
56 | | -// gpgpu |
57 | | -import ComputeNode from './gpgpu/ComputeNode'; |
| 43 | +// utils |
| 44 | +export { default as ArrayElementNode } from './utils/ArrayElementNode'; |
| 45 | +export { default as ConvertNode } from './utils/ConvertNode'; |
| 46 | +export { default as EquirectUVNode } from './utils/EquirectUVNode'; |
| 47 | +export { default as JoinNode } from './utils/JoinNode'; |
| 48 | +export { default as MatcapUVNode } from './utils/MatcapUVNode'; |
| 49 | +export { default as MaxMipLevelNode } from './utils/MaxMipLevelNode'; |
| 50 | +export { default as OscNode, OscNodeMethod } from './utils/OscNode'; |
| 51 | +export { default as RemapNode } from './utils/RemapNode'; |
| 52 | +export { default as RotateUVNode } from './utils/RotateUVNode'; |
| 53 | +export { default as SpecularMIPLevelNode } from './utils/SpecularMIPLevelNode'; |
| 54 | +export { default as SplitNode } from './utils/SplitNode'; |
| 55 | +export { default as SpriteSheetUVNode } from './utils/SpriteSheetUVNode'; |
| 56 | +export { default as TimerNode, TimerNodeScope } from './utils/TimerNode'; |
| 57 | +export { default as TriplanarTexturesNode } from './utils/TriplanarTexturesNode'; |
| 58 | + |
| 59 | +// shader node |
| 60 | +export * from './shadernode/ShaderNodeElements'; |
| 61 | + |
| 62 | +// accessors |
| 63 | +export { default as BitangentNode, BitangentNodeScope } from './accessors/BitangentNode'; |
| 64 | +export { default as BufferNode } from './accessors/BufferNode'; |
| 65 | +export { default as CameraNode, CameraNodeScope } from './accessors/CameraNode'; |
| 66 | +export { default as CubeTextureNode } from './accessors/CubeTextureNode'; |
| 67 | +export { default as InstanceNode } from './accessors/InstanceNode'; |
| 68 | +export { default as MaterialNode, MaterialNodeScope } from './accessors/MaterialNode'; |
| 69 | +export { default as MaterialReferenceNode } from './accessors/MaterialReferenceNode'; |
| 70 | +export { default as ModelNode } from './accessors/ModelNode'; |
| 71 | +export { default as ModelViewProjectionNode } from './accessors/ModelViewProjectionNode'; |
| 72 | +export { default as NormalNode, NormalNodeScope } from './accessors/NormalNode'; |
| 73 | +export { default as Object3DNode, Object3DNodeScope as OObject3DNodeScope } from './accessors/Object3DNode'; |
| 74 | +export { default as PointUVNode } from './accessors/PointUVNode'; |
| 75 | +export { default as PositionNode, PositionNodeScope } from './accessors/PositionNode'; |
| 76 | +export { default as ReferenceNode } from './accessors/ReferenceNode'; |
| 77 | +export { default as ReflectVectorNode } from './accessors/ReflectVectorNode'; |
| 78 | +export { default as SkinningNode } from './accessors/SkinningNode'; |
| 79 | +export { default as TangentNode, TangentNodeScope } from './accessors/TangentNode'; |
| 80 | +export { default as TextureNode } from './accessors/TextureNode'; |
| 81 | +export { default as UVNode } from './accessors/UVNode'; |
| 82 | +export { default as UserDataNode } from './accessors/UserDataNode'; |
58 | 83 |
|
59 | 84 | // display |
60 | | -import BlendModeNode, { BlendMode } from './display/BlendModeNode'; |
61 | | -import ColorAdjustmentNode, { ColorAdjustmentMethod } from './display/ColorAdjustmentNode'; |
62 | | -import ColorSpaceNode, { ColorSpaceNodeMethod } from './display/ColorSpaceNode'; |
63 | | -import FrontFacingNode from './display/FrontFacingNode'; |
64 | | -import NormalMapNode from './display/NormalMapNode'; |
65 | | -import PosterizeNode from './display/PosterizeNode'; |
66 | | -import ToneMappingNode from './display/ToneMappingNode'; |
67 | | -import ViewportNode from './display/ViewportNode'; |
| 85 | +export { default as BlendModeNode, BlendMode } from './display/BlendModeNode'; |
| 86 | +export { default as ColorAdjustmentNode, ColorAdjustmentMethod } from './display/ColorAdjustmentNode'; |
| 87 | +export { default as ColorSpaceNode, ColorSpaceNodeMethod } from './display/ColorSpaceNode'; |
| 88 | +export { default as FrontFacingNode } from './display/FrontFacingNode'; |
| 89 | +export { default as NormalMapNode } from './display/NormalMapNode'; |
| 90 | +export { default as PosterizeNode } from './display/PosterizeNode'; |
| 91 | +export { default as ToneMappingNode } from './display/ToneMappingNode'; |
| 92 | +export { default as ViewportNode } from './display/ViewportNode'; |
68 | 93 |
|
69 | | -// math |
70 | | -import MathNode, { MathNodeMethod1, MathNodeMethod2, MathNodeMethod3, MathNodeMethod } from './math/MathNode'; |
71 | | -import OperatorNode, { OperatorNodeOp } from './math/OperatorNode'; |
72 | | -import CondNode from './math/CondNode'; |
| 94 | +// code |
| 95 | +export { default as ExpressionNode } from './code/ExpressionNode'; |
| 96 | +export { default as CodeNode, CodeNodeInclude } from './code/CodeNode'; |
| 97 | +export { default as FunctionCallNode } from './code/FunctionCallNode'; |
| 98 | +export { default as FunctionNode, FunctionNodeArguments } from './code/FunctionNode'; |
73 | 99 |
|
74 | | -// lighting |
75 | | -import PunctualLightNode from './lighting/PunctualLightNode'; |
76 | | -import LightsNode from './lighting/LightsNode'; |
77 | | -import LightingNode from './lighting/LightingNode'; |
78 | | -import LightingContextNode, { LightingModelNode } from './lighting/LightingContextNode'; |
79 | | -import HemisphereLightNode from './lighting/HemisphereLightNode'; |
80 | | -import EnvironmentNode from './lighting/EnvironmentNode'; |
81 | | -import AONode from './lighting/AONode'; |
82 | | -import AnalyticLightNode from './lighting/AnalyticLightNode'; |
| 100 | +// fog |
| 101 | +export { default as FogNode } from './fog/FogNode'; |
| 102 | +export { default as FogRangeNode } from './fog/FogRangeNode'; |
| 103 | +export { default as FogExp2Node } from './fog/FogExp2Node'; |
83 | 104 |
|
84 | | -// utils |
| 105 | +// geometry |
| 106 | +export { default as RangeNode, RangeModeBound } from './geometry/RangeNode'; |
85 | 107 |
|
86 | | -import ArrayElementNode from './utils/ArrayElementNode'; |
87 | | -import ConvertNode from './utils/ConvertNode'; |
88 | | -import EquirectUVNode from './utils/EquirectUVNode'; |
89 | | -import JoinNode from './utils/JoinNode'; |
90 | | -import MatcapUVNode from './utils/MatcapUVNode'; |
91 | | -import MaxMipLevelNode from './utils/MaxMipLevelNode'; |
92 | | -import OscNode, { OscNodeMethod } from './utils/OscNode'; |
93 | | -import RemapNode from './utils/RemapNode'; |
94 | | -import RotateUVNode from './utils/RotateUVNode'; |
95 | | -import SpecularMIPLevelNode from './utils/SpecularMIPLevelNode'; |
96 | | -import SplitNode from './utils/SplitNode'; |
97 | | -import SpriteSheetUVNode from './utils/SpriteSheetUVNode'; |
98 | | -import TimerNode, { TimerNodeScope } from './utils/TimerNode'; |
99 | | -import TriplanarTexturesNode from './utils/TriplanarTexturesNode'; |
| 108 | +// gpgpu |
| 109 | +export { default as ComputeNode } from './gpgpu/ComputeNode'; |
100 | 110 |
|
101 | | -// loaders |
102 | | -import NodeLoader from './loaders/NodeLoader'; |
103 | | -import NodeObjectLoader from './loaders/NodeObjectLoader'; |
104 | | -import NodeMaterialLoader from './loaders/NodeMaterialLoader'; |
| 111 | +// lighting |
| 112 | +export { default as PointLightNode } from './lighting/PointLightNode'; |
| 113 | +export { default as SpotLightNode } from './lighting/SpotLightNode'; |
| 114 | +export { default as LightsNode } from './lighting/LightsNode'; |
| 115 | +export { default as LightingNode } from './lighting/LightingNode'; |
| 116 | +export { default as LightingContextNode, LightingModelNode } from './lighting/LightingContextNode'; |
| 117 | +export { default as HemisphereLightNode } from './lighting/HemisphereLightNode'; |
| 118 | +export { default as EnvironmentNode } from './lighting/EnvironmentNode'; |
| 119 | +export { default as AONode } from './lighting/AONode'; |
| 120 | +export { default as AnalyticLightNode } from './lighting/AnalyticLightNode'; |
105 | 121 |
|
106 | 122 | // procedural |
107 | | -import CheckerNode from './procedural/CheckerNode'; |
108 | | -// fog |
109 | | -import FogNode from './fog/FogNode'; |
110 | | -import FogRangeNode from './fog/FogRangeNode'; |
111 | | -import FogExp2Node from './fog/FogExp2Node'; |
| 123 | +export { default as CheckerNode } from './procedural/CheckerNode'; |
112 | 124 |
|
113 | | -// core |
114 | | -export * from './core/constants'; |
| 125 | +// loaders |
| 126 | +export { default as NodeLoader } from './loaders/NodeLoader'; |
| 127 | +export { default as NodeObjectLoader } from './loaders/NodeObjectLoader'; |
| 128 | +export { default as NodeMaterialLoader } from './loaders/NodeMaterialLoader'; |
115 | 129 |
|
116 | 130 | // materials |
117 | 131 | export * from './materials/Materials'; |
118 | 132 |
|
119 | | -// shader node |
120 | | -export * from './shadernode/ShaderNodeElements'; |
| 133 | +// materialX |
| 134 | +export * from './materialx/MaterialXNodes'; |
121 | 135 |
|
122 | | -export { |
123 | | - // core |
124 | | - ArrayUniformNode, |
125 | | - AttributeNode, |
126 | | - BypassNode, |
127 | | - CacheNode, |
128 | | - CodeNode, |
129 | | - CodeNodeInclude, |
130 | | - ContextNode, |
131 | | - ConstNode, |
132 | | - ExpressionNode, |
133 | | - FunctionCallNode, |
134 | | - FunctionNode, |
135 | | - FunctionNodeArguments, |
136 | | - InstanceIndexNode, |
137 | | - Node, |
138 | | - NodeAttribute, |
139 | | - NodeBuilder, |
140 | | - NodeCache, |
141 | | - NodeCode, |
142 | | - NodeFrame, |
143 | | - NodeFunctionInput, |
144 | | - NodeKeywords, |
145 | | - NodeUniform, |
146 | | - NodeVar, |
147 | | - NodeVarying, |
148 | | - PropertyNode, |
149 | | - StackNode, |
150 | | - TempNode, |
151 | | - UniformNode, |
152 | | - VarNode, |
153 | | - VaryNode, |
154 | | - // geometry |
155 | | - RangeNode, |
156 | | - RangeModeBound, |
157 | | - // gpgpu |
158 | | - ComputeNode, |
159 | | - // accessors |
160 | | - BitangentNode, |
161 | | - BitangentNodeScope, |
162 | | - BufferNode, |
163 | | - CameraNode, |
164 | | - CameraNodeScope, |
165 | | - CubeTextureNode, |
166 | | - InstanceNode, |
167 | | - MaterialNode, |
168 | | - MaterialNodeScope, |
169 | | - MaterialReferenceNode, |
170 | | - ModelNode, |
171 | | - ModelViewProjectionNode, |
172 | | - NormalNode, |
173 | | - NormalNodeScope, |
174 | | - Object3DNode, |
175 | | - Object3DNodeScope as OObject3DNodeScope, |
176 | | - PointUVNode, |
177 | | - PositionNode, |
178 | | - PositionNodeScope, |
179 | | - ReferenceNode, |
180 | | - ReflectVectorNode, |
181 | | - SkinningNode, |
182 | | - TangentNode, |
183 | | - TangentNodeScope, |
184 | | - TextureNode, |
185 | | - UVNode, |
186 | | - UserDataNode, |
187 | | - // display |
188 | | - BlendModeNode, |
189 | | - BlendMode, |
190 | | - ColorAdjustmentNode, |
191 | | - ColorAdjustmentMethod, |
192 | | - ColorSpaceNode, |
193 | | - ColorSpaceNodeMethod, |
194 | | - FrontFacingNode, |
195 | | - NormalMapNode, |
196 | | - PosterizeNode, |
197 | | - ToneMappingNode, |
198 | | - ViewportNode, |
199 | | - // math |
200 | | - MathNode, |
201 | | - MathNodeMethod1, |
202 | | - MathNodeMethod2, |
203 | | - MathNodeMethod3, |
204 | | - MathNodeMethod, |
205 | | - OperatorNode, |
206 | | - OperatorNodeOp, |
207 | | - CondNode, |
208 | | - // lighting |
209 | | - PunctualLightNode, |
210 | | - LightsNode, |
211 | | - LightingNode, |
212 | | - LightingContextNode, |
213 | | - LightingModelNode, |
214 | | - HemisphereLightNode, |
215 | | - EnvironmentNode, |
216 | | - AONode, |
217 | | - AnalyticLightNode, |
218 | | - // utils |
219 | | - ArrayElementNode, |
220 | | - ConvertNode, |
221 | | - EquirectUVNode, |
222 | | - JoinNode, |
223 | | - MatcapUVNode, |
224 | | - MaxMipLevelNode, |
225 | | - OscNode, |
226 | | - OscNodeMethod, |
227 | | - RemapNode, |
228 | | - RotateUVNode, |
229 | | - SpecularMIPLevelNode, |
230 | | - SplitNode, |
231 | | - SpriteSheetUVNode, |
232 | | - TimerNode, |
233 | | - TimerNodeScope, |
234 | | - TriplanarTexturesNode, |
235 | | - // procedural |
236 | | - CheckerNode, |
237 | | - // fog |
238 | | - FogNode, |
239 | | - FogRangeNode, |
240 | | - FogExp2Node, |
241 | | - // loaders |
242 | | - NodeLoader, |
243 | | - NodeObjectLoader, |
244 | | - NodeMaterialLoader, |
245 | | -}; |
| 136 | +// functions |
| 137 | +export { default as BRDF_GGX } from './functions/BSDF/BRDF_GGX'; |
| 138 | +export { default as BRDF_Lambert } from './functions/BSDF/BRDF_Lambert'; |
| 139 | +export { default as D_GGX } from './functions/BSDF/D_GGX'; |
| 140 | +export { default as DFGApprox } from './functions/BSDF/DFGApprox'; |
| 141 | +export { default as F_Schlick } from './functions/BSDF/F_Schlick'; |
| 142 | +export { default as V_GGX_SmithCorrelated } from './functions/BSDF/V_GGX_SmithCorrelated'; |
| 143 | + |
| 144 | +export { default as getDistanceAttenuation } from './functions/light/getDistanceAttenuation'; |
| 145 | + |
| 146 | +export { default as getGeometryRoughness } from './functions/material/getGeometryRoughness'; |
| 147 | +export { default as getRoughness } from './functions/material/getRoughness'; |
| 148 | + |
| 149 | +export { default as physicalLightingModel } from './functions/PhysicalLightingModel'; |
0 commit comments