Commit d6ef1ae
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refactor: streamline texture loading and splash behavior
- remove GPU sync (fenceSync/flush) in GlUtils to avoid blocking the main thread
- add GlUtils.getBestTexture helper to select the highest available texture quality
- stop tracking Earth hi-res flags and make useHighestQualityTexture a no-op (always load highest first)
- remove splash-screen wait-for-hires gating and extend image preloading delay from 30s to 3 minutes
- change SkyBox default resolution to MEDIUM and remove forced upgrade listener / pre-create texture
- update texture assets (clouds8k, earthbump8k, skybox16k) and delete mars6k
- adjust splash-screen tests to match new hide behavior
- mark plugins-pro submodule dirty1 parent d50c166 commit d6ef1ae
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10 files changed
+28
-39
lines changed- public/textures
- src
- app/ui
- engine/rendering
- draw-manager
- test
10 files changed
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Submodule plugins-pro updated from 9567521 to 2273d07
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