|
| 1 | +package menu |
| 2 | + |
| 3 | +import ( |
| 4 | + "fmt" |
| 5 | + |
| 6 | + "github.com/Broderick-Westrope/tetrigo/internal/marathon" |
| 7 | + "github.com/charmbracelet/bubbles/help" |
| 8 | + "github.com/charmbracelet/bubbles/key" |
| 9 | + tea "github.com/charmbracelet/bubbletea" |
| 10 | + "github.com/charmbracelet/lipgloss" |
| 11 | +) |
| 12 | + |
| 13 | +const ( |
| 14 | + modeMenu = iota |
| 15 | + modeGame |
| 16 | +) |
| 17 | + |
| 18 | +type option interface{} |
| 19 | + |
| 20 | +type setting struct { |
| 21 | + name string |
| 22 | + options []option |
| 23 | + index int |
| 24 | +} |
| 25 | + |
| 26 | +type Model struct { |
| 27 | + settings []setting |
| 28 | + settingIndex int |
| 29 | + game tea.Model |
| 30 | + mode int |
| 31 | + |
| 32 | + keys *KeyMap |
| 33 | + styles *Styles |
| 34 | + help help.Model |
| 35 | +} |
| 36 | + |
| 37 | +func InitialModel() *Model { |
| 38 | + m := Model{ |
| 39 | + settings: []setting{ |
| 40 | + { |
| 41 | + name: "Level", |
| 42 | + options: []option{1, 5, 10, 15}, |
| 43 | + index: 0, |
| 44 | + }, |
| 45 | + { |
| 46 | + name: "Players", |
| 47 | + options: []option{uint(1)}, |
| 48 | + index: 0, |
| 49 | + }, |
| 50 | + { |
| 51 | + name: "Mode", |
| 52 | + options: []option{"Marathon"}, |
| 53 | + index: 0, |
| 54 | + }, |
| 55 | + }, |
| 56 | + settingIndex: 0, |
| 57 | + keys: DefaultKeyMap(), |
| 58 | + styles: DefaultStyles(), |
| 59 | + mode: modeMenu, |
| 60 | + help: help.New(), |
| 61 | + } |
| 62 | + return &m |
| 63 | +} |
| 64 | + |
| 65 | +func (m Model) Init() tea.Cmd { |
| 66 | + return nil |
| 67 | +} |
| 68 | + |
| 69 | +func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) { |
| 70 | + if m.mode == modeGame { |
| 71 | + return m.game.Update(msg) |
| 72 | + } |
| 73 | + |
| 74 | + switch msg := msg.(type) { |
| 75 | + case tea.KeyMsg: |
| 76 | + switch { |
| 77 | + case key.Matches(msg, m.keys.Quit): |
| 78 | + return m, tea.Quit |
| 79 | + case key.Matches(msg, m.keys.Left): |
| 80 | + m.settingIndex-- |
| 81 | + if m.settingIndex < 0 { |
| 82 | + m.settingIndex = len(m.settings) - 1 |
| 83 | + } |
| 84 | + case key.Matches(msg, m.keys.Right): |
| 85 | + m.settingIndex++ |
| 86 | + if m.settingIndex >= len(m.settings) { |
| 87 | + m.settingIndex = 0 |
| 88 | + } |
| 89 | + case key.Matches(msg, m.keys.Up): |
| 90 | + m.settings[m.settingIndex].index-- |
| 91 | + if m.settings[m.settingIndex].index < 0 { |
| 92 | + m.settings[m.settingIndex].index = len(m.settings[m.settingIndex].options) - 1 |
| 93 | + } |
| 94 | + case key.Matches(msg, m.keys.Down): |
| 95 | + m.settings[m.settingIndex].index++ |
| 96 | + if m.settings[m.settingIndex].index >= len(m.settings[m.settingIndex].options) { |
| 97 | + m.settings[m.settingIndex].index = 0 |
| 98 | + } |
| 99 | + case key.Matches(msg, m.keys.Start): |
| 100 | + return m, m.startGame() |
| 101 | + case key.Matches(msg, m.keys.Help): |
| 102 | + m.help.ShowAll = !m.help.ShowAll |
| 103 | + } |
| 104 | + } |
| 105 | + |
| 106 | + return m, nil |
| 107 | +} |
| 108 | + |
| 109 | +func (m Model) View() string { |
| 110 | + settings := make([]string, len(m.settings)) |
| 111 | + for i := range m.settings { |
| 112 | + settings[i] = m.renderSetting(i, i == m.settingIndex) |
| 113 | + } |
| 114 | + return lipgloss.JoinVertical(lipgloss.Center, |
| 115 | + renderTitle(), |
| 116 | + lipgloss.JoinHorizontal(lipgloss.Top, settings...), |
| 117 | + ) + "\n" + m.help.View(m.keys) |
| 118 | +} |
| 119 | + |
| 120 | +func renderTitle() string { |
| 121 | + output := ` ______________________ ______________ |
| 122 | + /_ __/ ____/_ __/ __ \/ _/ ____/ __ \ |
| 123 | + / / / __/ / / / /_/ // // / __/ / / / |
| 124 | + / / / /___ / / / _, _// // /_/ / /_/ / |
| 125 | + /_/ /_____/ /_/ /_/ |_/___/\____/\____/ |
| 126 | +` |
| 127 | + return output |
| 128 | +} |
| 129 | + |
| 130 | +func (m *Model) renderSetting(index int, isSelected bool) string { |
| 131 | + output := fmt.Sprintf("%v:\n", m.settings[index].name) |
| 132 | + for i, option := range m.settings[index].options { |
| 133 | + if i == m.settings[index].index { |
| 134 | + output += " > " |
| 135 | + } else { |
| 136 | + output += " " |
| 137 | + } |
| 138 | + output += fmt.Sprintf("%v", option) |
| 139 | + if i < len(m.settings[index].options)-1 { |
| 140 | + output += "\n" |
| 141 | + } |
| 142 | + } |
| 143 | + if isSelected { |
| 144 | + return m.styles.settingSelected.Render(output) |
| 145 | + } |
| 146 | + return m.styles.settingUnselected.Render(output) |
| 147 | +} |
| 148 | + |
| 149 | +func (m *Model) startGame() tea.Cmd { |
| 150 | + var level uint |
| 151 | + var mode string |
| 152 | + // var players uint |
| 153 | + for _, setting := range m.settings { |
| 154 | + switch setting.name { |
| 155 | + case "Level": |
| 156 | + intLevel := setting.options[setting.index].(int) |
| 157 | + level = uint(intLevel) |
| 158 | + // case "Players": |
| 159 | + // players = setting.options[setting.index].(uint) |
| 160 | + case "Mode": |
| 161 | + mode = setting.options[setting.index].(string) |
| 162 | + } |
| 163 | + } |
| 164 | + |
| 165 | + switch mode { |
| 166 | + case "Marathon": |
| 167 | + m.mode = modeGame |
| 168 | + m.game = marathon.InitialModel(level) |
| 169 | + return m.game.Init() |
| 170 | + } |
| 171 | + return nil |
| 172 | +} |
0 commit comments