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| 1 | +//TEST:EXECUTABLE: |
| 2 | +import gfx; |
| 3 | +import slang; |
| 4 | + |
| 5 | +export __extern_cpp int main() |
| 6 | +{ |
| 7 | + gfx.DeviceDesc deviceDesc = {}; |
| 8 | + deviceDesc.deviceType = gfx.DeviceType.CPU; |
| 9 | + Optional<gfx.IDevice> device; |
| 10 | + gfx.gfxCreateDevice(&deviceDesc, device); |
| 11 | + if (device == none) |
| 12 | + { |
| 13 | + printf("fail\n"); |
| 14 | + return -1; |
| 15 | + } |
| 16 | + |
| 17 | + gfx.CommandQueueDesc queueDesc = {gfx::QueueType::Graphics}; |
| 18 | + queueDesc.type = gfx.QueueType.Graphics; |
| 19 | + Optional<gfx.ICommandQueue> queue; |
| 20 | + device.value.createCommandQueue(&queueDesc, queue); |
| 21 | + |
| 22 | + gfx.ShaderProgramDesc2 programDesc = {}; |
| 23 | + NativeString s = R"( |
| 24 | + [shader("compute")] |
| 25 | + [numthreads(4, 1, 1)] |
| 26 | + void computeMain( |
| 27 | + uint3 sv_dispatchThreadID: SV_DispatchThreadID, |
| 28 | + uniform RWStructuredBuffer<float> buffer |
| 29 | + ) |
| 30 | + { |
| 31 | + var input = buffer[sv_dispatchThreadID.x]; |
| 32 | + buffer[sv_dispatchThreadID.x] = sv_dispatchThreadID.x; |
| 33 | + })"; |
| 34 | + programDesc.sourceData = s; |
| 35 | + programDesc.sourceType = gfx.ShaderModuleSourceType.SlangSource; |
| 36 | + programDesc.sourceDataSize = s.length; |
| 37 | + programDesc.entryPointCount = 1; |
| 38 | + NativeString entryPointName = "computeMain"; |
| 39 | + programDesc.entryPointNames = &entryPointName; |
| 40 | + Optional<gfx.IShaderProgram> program; |
| 41 | + Optional<slang.ISlangBlob> diagBlob; |
| 42 | + device.value.createProgram2(&programDesc, program, diagBlob); |
| 43 | + |
| 44 | + Optional<gfx.IPipelineState> pipeline; |
| 45 | + gfx.ComputePipelineStateDesc pipelineDesc; |
| 46 | + pipelineDesc.program = NativeRef<gfx.IShaderProgram>(program.value); |
| 47 | + device.value.createComputePipelineState(&pipelineDesc, pipeline); |
| 48 | + |
| 49 | + Optional<gfx.ITransientResourceHeap> transientHeap; |
| 50 | + gfx.TransientResourceHeapDesc transientHeapDesc; |
| 51 | + transientHeapDesc.constantBufferDescriptorCount = 64; |
| 52 | + transientHeapDesc.constantBufferSize = 1024; |
| 53 | + transientHeapDesc.srvDescriptorCount = 1024; |
| 54 | + transientHeapDesc.uavDescriptorCount = 1024; |
| 55 | + transientHeapDesc.samplerDescriptorCount = 256; |
| 56 | + transientHeapDesc.accelerationStructureDescriptorCount = 32; |
| 57 | + device.value.createTransientResourceHeap(&transientHeapDesc, transientHeap); |
| 58 | + |
| 59 | + Optional<gfx.IBufferResource> buffer; |
| 60 | + gfx.BufferResourceDesc bufferDesc = {}; |
| 61 | + bufferDesc.memoryType = gfx.MemoryType.DeviceLocal; |
| 62 | + bufferDesc.allowedStates.add(gfx.ResourceState.UnorderedAccess); |
| 63 | + bufferDesc.defaultState = gfx.ResourceState.UnorderedAccess; |
| 64 | + bufferDesc.elementSize = 4; |
| 65 | + bufferDesc.sizeInBytes = 256; |
| 66 | + bufferDesc.type = gfx.ResourceType.Buffer; |
| 67 | + device.value.createBufferResource(&bufferDesc, nullptr, buffer); |
| 68 | + |
| 69 | + Optional<gfx.IResourceView> bufferView; |
| 70 | + gfx.ResourceViewDesc viewDesc; |
| 71 | + viewDesc.type = gfx.ResourceViewType.UnorderedAccess; |
| 72 | + device.value.createBufferView(buffer.value, none, &viewDesc, bufferView); |
| 73 | + |
| 74 | + Optional<gfx.ICommandBuffer> commandBuffer; |
| 75 | + transientHeap.value.createCommandBuffer(commandBuffer); |
| 76 | + Optional<gfx.IComputeCommandEncoder> encoder; |
| 77 | + commandBuffer.value.encodeComputeCommands(encoder); |
| 78 | + Optional<gfx.IShaderObject> rootObject; |
| 79 | + encoder.value.bindPipeline(pipeline.value, rootObject); |
| 80 | + Optional<gfx.IShaderObject> entryPointObject; |
| 81 | + rootObject.value.getEntryPoint(0, entryPointObject); |
| 82 | + gfx.ShaderOffset offset = {}; |
| 83 | + entryPointObject.value.setResource(&offset, bufferView.value); |
| 84 | + encoder.value.dispatchCompute(1, 1, 1); |
| 85 | + encoder.value.endEncoding(); |
| 86 | + commandBuffer.value.close(); |
| 87 | + |
| 88 | + NativeRef<gfx.ICommandBuffer> commandBufferRef = NativeRef<gfx.ICommandBuffer>(commandBuffer.value); |
| 89 | + queue.value.executeCommandBuffers(1, &commandBufferRef, none, 0); |
| 90 | + queue.value.waitOnHost(); |
| 91 | + |
| 92 | + Optional<slang.ISlangBlob> blob; |
| 93 | + device.value.readBufferResource(buffer.value, 0, 16, blob); |
| 94 | + |
| 95 | + for (int i = 0; i < 4; i++) |
| 96 | + { |
| 97 | + float val = ((float *)blob.value.getBufferPointer())[i]; |
| 98 | + printf("%.1f\n", val); |
| 99 | + } |
| 100 | + return 0; |
| 101 | +} |
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