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Roadmap towards Babylon.js 4.0.0
samdauwe edited this page May 26, 2019
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Roadmap towards Babylon.js 4.0.0
- Update to Babylon.js version v4.0.0
- Full Windows support
- Improve Inspector v2.0
- Improve support for advanced glTF 2.0 model loading
- Improve feature support:
- Animated skeletons
- Shadows
- Special FX
- Update to Babylon.js version v4.0.0 (-> 75 %)
- Resolve example scenes issues
- Fix not rendering shadow in shadows example (Documentation)
- Debug Mesh Highlight example (Documentation)
- Add animation blending example (Documentation)
- Debug animation blending
- Finish materials library
- Fix camera movement issue
- Add Fire Material example
- Add Fur Material example
- Resolve VS2017 issues
- Enable unit tests
- Test examples
- Update to Babylon.js version v4.0.0 (-> 50 %)
- Update Inspector v2.0: third iteration
- Add texture preview
- Add post-process property grids
- Test glTF 2.0 Sample Models
- Simple models for testing individual features
- More complex models
- 2 Cylinder Engine
- Reciprocating Saw
- Gearbox Assy
- Buggy
- Cornell box for BabylonJS
- Start update to Babylon.js version v4.0.0 (-> 25 %)
- Improve build management
- Add Clang compiler to Travis CI
- Add MacOSX target to Travis CI
- Add Solid Particle System examples (Documentation)
- A lot of triangles with SPS (Not fully working yet!)
- Test glTF 2.0 Sample Models
- Simple models for testing individual features
- More complex models