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Releases: rdeioris/LuaMachine

Marketplace 20200224

24 Feb 14:39
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  • Added LuaGetInfo() to retrieve basic debug infos from the calling UFUNCTION
  • Added CodePath param to LuaRunString (Credits: Bill Effin Murray (Smoozilla))
  • Fixed leak when calling UFUNCTIONs with table as arguments
  • Added LuaGetLocals() for retrieving local lua variables from the calling UFUNCTION
  • Added LuaTableFromMap for generating a lua table from TMap<FString, FLuaValue>

Marketplace 20200211

11 Feb 14:00
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  • Added support for auto tracking LuaUserDataObjects in LuaState's
  • New Button to trigger Lua GC from the LuaMachine Debugger
  • Added __gc management for LuaUserDataObjects (an overridable event is raised)

Marketplace 20200209

09 Feb 13:02
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  • Added support for loading paks/dlc at rutime
  • Added (unsafe) support for yield in blueprints

Marketplace 20200202

03 Feb 10:47
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  • Improved LuaComponent API, added bImplicitSelf property
  • Exposed GetSelectedText() to the Lua Code Box
  • Added fast conversion from lua value/table to Vector

Marketplace 20200129

29 Jan 17:02
6a08eee
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  • Added support for Android 64bit
  • Improved serialization of cooked LuaCodeAsset
  • Added ULuaBlueprintPackage class
  • Added ULuaUserDataObject
  • Added Json and Base64 apis
  • Better support for binary streams

Marketplace 20191230

30 Dec 12:12
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  • Improved Lua Debugger
  • Added support for Linux AArch64
  • Fixed 'base' library loader

Marketplace 20191218

18 Dec 20:25
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  • Moved main module loading phase to "PreDefault" (fixes packaging issue on 4.24)
  • Fixed crash when 'Lua Open Libs' is disabled in a LuaState
  • Added options for loading only a subset of standard lua libraries

Marketplace 20191210

10 Dec 06:07
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  • Added support for Unreal Engine 4.24

Marketplace 20190905

05 Sep 15:40
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  • Marketplace build fixes

Marketplace 20190904

04 Sep 16:43
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  • Porting to 4.23