We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent c017928 commit c6f4c8eCopy full SHA for c6f4c8e
examples/shaders/resources/shaders/glsl100/raymarching.fs
@@ -1,9 +1,9 @@
1
#version 100
2
3
-precision mediump float;
4
-
5
#extension GL_OES_standard_derivatives : enable
6
+precision mediump float;
+
7
// Input vertex attributes (from vertex shader)
8
varying vec2 fragTexCoord;
9
varying vec4 fragColor;
0 commit comments