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Add section on examples
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blog/2024-08-22-playcanvas-engine-hits-2-0-0.md

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@@ -48,6 +48,20 @@ Editor users will gain access to Engine 2.0.0 in the coming weeks. At that point
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In the meantime, we ask NPM users to try Engine 2.0.0 and give us your feedback as soon as you can. We hope you like it! Head over to the [Forum](https://forum.playcanvas.com/), [Discord](https://discord.gg/RSaMRzg) or [GitHub](https://github.com/playcanvas/engine) to have your say. :ear:
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### What's New
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The 2.0.0 release isn't just about breaking changes! We have some new exciting new features to announce by way of a slew of some Engine examples:
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![Engine 2 Examples](/img/engine2-examples.png)
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Check 'em out:
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* [Custom Shaders: Cross Hatching](https://playcanvas.vercel.app/#/graphics/shader-hatch)
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* [Custom Shaders: Used with Skinning and Instancing](https://playcanvas.vercel.app/#/graphics/instancing-gooch)
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* [Screen Space Ambient Occlusion](https://playcanvas.vercel.app/#/graphics/ambient-occlusion)
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* [Hardware Instancing](https://playcanvas.vercel.app/#/graphics/instancing-custom)
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* [glTF Hardware Instancing Extension](https://playcanvas.vercel.app/#/graphics/instancing-glb)
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### Thanking the Open Source Community
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We _could not_ have reached this point without the amazing open source community:

static/img/engine2-examples.png

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