VCPKG tested with MacOS #9
Unanswered
remoe
asked this question in
Q&A / Support
Replies: 2 comments
-
Yeah, the initial is windows centric and uses a VCPKG_DIR env variable. If you go to your vcpkg folder and Does it also fail? In theory, packages are tested on multiple platforms Thank you for the help |
Beta Was this translation helpful? Give feedback.
0 replies
-
@plevy why is My suggestion:
Because the build process should work on multiple platforms like what one found in VSG? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
I've tried to build this project with VCPKG. It failed.
Steps:
added
set(VCPKG_MANIFEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/full)
in CMakeLists.txtNeed to install:
with brew or other package manager. Don't know why this needed with VCPKG :)
Check if all this tools in PATH environment variable.
call cmake -B build -S . -DCMAKE_TOOLCHAIN_FILE=${vcpkgdir}/scripts/buildsystems/vcpkg.cmake
The following packages will be built and installed:
It fails here:
libspatialite
The issue is reported.
Beta Was this translation helpful? Give feedback.
All reactions