@@ -36,9 +36,11 @@ HOW TO UPDATE?
3636- Please report any issue!
3737
3838-----------------------------------------------------------------------
39- VERSION 1.91.7 WIP (In Progress )
39+ VERSION 1.91.7 (Released 2025-01-14 )
4040-----------------------------------------------------------------------
4141
42+ Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.91.7
43+
4244Breaking changes:
4345
4446- TreeNode: renamed ImGuiTreeNodeFlags_SpanTextWidth to ImGuiTreeNodeFlags_SpanLabelWidth
@@ -59,9 +61,9 @@ Other changes:
5961 a child window, and from nested child windows. (#1651)
6062- Error Handling: Turned common EndTable() and other TableXXX functions
6163 fail cases into a recoverable error. (#1651, #8314)
62- - Error Handling: Exposed some options in Demo->Tools->Debug Options. (#1651)
64+ - Error Handling: Basic error handling options in Demo->Tools->Debug Options. (#1651)
6365- InputText: Fixed a bug where character replacements performed from a callback
64- were not applied when pasting from clipbard . (#8229)
66+ were not applied when pasting from clipboard . (#8229)
6567- InputText: Fixed issue when activating a ReadOnly field when the underlying
6668 value is being modified. (#8242)
6769- InputText: Added sanity check to detect some cases of passing a non
@@ -70,12 +72,12 @@ Other changes:
7072 although IsItemEdited() was behaving correctly. (#8273)
7173- Tables: Fixed TableAngledHeadersRow() creating an infinite horizontal
7274 scrolling region when the table is hosted in a viewport with negative
73- coordinates.
75+ coordinates (left of primary monitor, with multi-viewports enabled) .
7476- Tables, MultiSelect: Fixed an issue where column width may be mismeasured
7577 when calling BeginMultiSelect() while inside a table. (#8250)
7678- TreeNode, Tables: Added ImGuiTreeNodeFlags_LabelSpanAllColumns to make
77- the label (not only the frame) also spans all columns. This can be useful
78- for table rows where you know nothing else is submitted. (#8318, #3565)
79+ the label (not only the highlight/ frame) also spans all columns. This is
80+ useful for table rows where you know nothing else is submitted. (#8318, #3565)
7981 Obviously best used with ImGuiTableFlags_NoBordersInBodyUntilResize.
8082- Drags: Added ImGuiSliderFlags_NoSpeedTweaks flag to disable keyboard
8183 modifiers altering the tweak speed. Useful if you want to alter tweak speed
@@ -84,13 +86,13 @@ Other changes:
8486 windows with the ImGuiWindowFlags_NoNavInputs flag. (#8231)
8587- Debug Tools: Debug Log: hovering 0xXXXXXXXX values in log is allowed even
8688 if a popup is blocking mouse access to the debug log window. (#5855)
87- - Debug Tools: Item Picker: Always available regardless of value of
88- io.ConfigDebugIsDebuggerPresent. (#2673)
89+ - Debug Tools: Item Picker: Always available in Tools menu regardless of value
90+ of io.ConfigDebugIsDebuggerPresent. (#2673)
8991- Fonts: Fixed miscalculation of Ellipsis ("...") character width when automatically
9092 created from a single comma character, affecting some fonts/settings (not all).
9193- Demo: Added label edition to Property Editor demo + fix an ID issue. (#8266) [@moritz-h]
9294- Misc: Fixed misc/cpp/imgui_stdlib.h/.cpp not supporting IMGUI_DISABLE. (#8294) [@juur]
93- - Misc: Fixed MinGW builds uses UTF-8 friendly _wfopen(). (#8300)
95+ - Misc: Fixed MinGW builds not using UTF-8 friendly _wfopen(). (#8300)
9496- Backends: SDL_GPU for SDL3: Added backend for SDL_GPU! (#8163, #7998, #7988) [@DeltaW0x].
9597- Backends: SDL3: Added ImGui_ImplSDL3_InitForSDLGPU() for consistency, even
9698 though it is currently not doing anything particular. (#8163, #7998, #7988)
@@ -105,7 +107,7 @@ Other changes:
105107- Backends: Vulkan: Added IMGUI_IMPL_VULKAN_MINIMUM_IMAGE_SAMPLER_POOL_SIZE to clarify
106108 how many image sampler descriptors are expected to be available in the provided
107109 descriptor pool. Current backend needs 1 but it is expected that by end of Q1 2025
108- this number will grow (will staying a very small number). (#6642)
110+ this number will grow (will stay a small number). (#6642)
109111- Backends: DX11: Expose vertex constant buffer in ImGui_ImplDX11_RenderState.
110112 Reset projection matrix in ImDrawCallback_ResetRenderState handlers. (#6969, #5834, #7468, #3590)
111113- Backends: DX10: Expose ImGui_ImplDX10_RenderState for completeness. (#6969, #5834, #7468, #3590)
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