@@ -69,25 +69,28 @@ func _initialize()->void:
6969
7070 _init_action (pause_action , [pause_kb , pause_gp ].filter (_filter_empty ))
7171
72- _init_action (right_action , [right_kb , right_gp ].filter (_filter_empty ))
73- _init_action (left_action , [left_kb , left_gp ].filter (_filter_empty ))
74- _init_action (up_action , [up_kb , up_gp ].filter (_filter_empty ))
75- _init_action (down_action , [down_kb , down_gp ].filter (_filter_empty ))
72+ _init_action (right_action , [right_kb , right_gp ].filter (_filter_empty ), 0.2 )
73+ _init_action (left_action , [left_kb , left_gp ].filter (_filter_empty ), 0.2 )
74+ _init_action (up_action , [up_kb , up_gp ].filter (_filter_empty ), 0.2 )
75+ _init_action (down_action , [down_kb , down_gp ].filter (_filter_empty ), 0.2 )
76+
77+ _init_action (aim_right_action , [aim_right_kb , aim_right_gp ].filter (_filter_empty ), 0.1 )
78+ _init_action (aim_left_action , [aim_left_kb , aim_left_gp ].filter (_filter_empty ), 0.1 )
79+ _init_action (aim_up_action , [aim_up_kb , aim_up_gp ].filter (_filter_empty ), 0.1 )
80+ _init_action (aim_down_action , [aim_down_kb , aim_down_gp ].filter (_filter_empty ), 0.1 )
7681
77- _init_action (aim_right_action , [aim_right_kb , aim_right_gp ].filter (_filter_empty ))
78- _init_action (aim_left_action , [aim_left_kb , aim_left_gp ].filter (_filter_empty ))
79- _init_action (aim_up_action , [aim_up_kb , aim_up_gp ].filter (_filter_empty ))
80- _init_action (aim_down_action , [aim_down_kb , aim_down_gp ].filter (_filter_empty ))
8182 _init_action (action_1_action , [action_1_kb , action_1_gp ].filter (_filter_empty ))
8283 _init_action (action_2_action , [action_2_kb , action_2_gp ].filter (_filter_empty ))
8384 _init_action (next_action , [next_kb , next_gp ].filter (_filter_empty ))
8485 _init_action (previous_action , [previous_kb , previous_gp ].filter (_filter_empty ))
8586
8687 updated .emit ()
8788
88- func _init_action (action_name :StringName , event_list :Array )-> void :
89+ func _init_action (action_name :StringName , event_list :Array , deadzone : float = 0.5 )-> void :
8990 if ! InputMap .has_action (action_name ):
9091 InputMap .add_action (action_name )
92+ InputMap .action_set_deadzone (action_name , deadzone )
93+
9194 for event :InputEvent in event_list :
9295 if InputMap .action_has_event (action_name , event ):
9396 continue
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