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2 changes: 1 addition & 1 deletion docs/api/en/core/BufferGeometry.html
Original file line number Diff line number Diff line change
Expand Up @@ -232,7 +232,7 @@ <h3>[method:null clearGroups]( )</h3>

<h3>[method:null computeBoundingBox]()</h3>
<p>
Computes bounding box of the geometry, updating [param:.boundingBox] attribute.<br />
Computes bounding box of the geometry, updating [page:.boundingBox] attribute.<br />
Bounding boxes aren't computed by default. They need to be explicitly computed, otherwise they are *null*.
</p>

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2 changes: 1 addition & 1 deletion docs/api/en/materials/ShaderMaterial.html
Original file line number Diff line number Diff line change
Expand Up @@ -444,7 +444,7 @@ <h3>[property:Boolean wireframe]</h3>
<h3>[property:Float wireframeLinewidth]</h3>
<p>Controls wireframe thickness. Default is 1.<br /><br />

Due to limitations of the [link:https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf OpenGL Core Profile)
Due to limitations of the [link:https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf OpenGL Core Profile]
with the [page:WebGLRenderer WebGL] renderer on most platforms linewidth will
always be 1 regardless of the set value.
</p>
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