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GLTFLoader: Scene hierarchy not consistant between Chrome and Firefox. #18774

@pikilipita

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@pikilipita

I just found out the order of children in a traverse 'traverse' loop in a (glb file):

object.traverse( function ( child ) {
//to something with child
});

is different on Chrome and on Firefox.

Actually, on Chrome, the order seem to be random ( is different each time the page is refreshed)

Tested with a glb file exported from blender,
on Chrome & Firefox linux and window 10, with three 112

Is this a known issue or is there a work around for this?

using threejs 112 & GLTF loader as of today's version : 2020/02/28

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