Skip to content

What are the plans regarding NodeMaterial? #14245

@pailhead

Description

@pailhead

Over the years a common request from users has been the ability to modify built-in materials.

Built-in materials do a lot of stuff, but sometimes you only want to tweak a couple of lines of a giant shader, or inject some GLSL at some stage.

There has been a plethora of PR's and issues posted about this. Some are open, some have been closed:

#14232
#14231
#14206
#14166
#14099
#14098
#14031
#13198
#10791
#13446
#14009
#14011
#13192
#7581
#13364
#12977
#11562

At some point between late 2015 and today, this PR #7522 has been quoted as a blocker for some of these, if not all of these.

As is, #7522 is just another example from /example, until it's not moved to /src it shouldn't be treated as a first-class citizen. Why is an example (a very large one at that) blocking small PRs?

I see this as a problem, and I wonder if others do too.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions