Hello team,
This is a feature request:
I was wondering if there is a possible way in three.js to implement decal textures directly like bump and color texture.
Let's say I have a JSON file containing a cube with 6 faces, one of its face has a decal texture (a .png image with part of image transparent) and a color (red),
Once load it into three.js scene, we can see both decal texture and color behind it.
Thanks.