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Update documents of MTLLoader
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docs/examples/loaders/MTLLoader.html

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@@ -79,6 +79,7 @@ <h3>[method:null setMaterialOptions]( [page:Object options] )</h3>
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<li>wrap: What type of wrapping to apply for textures. THREE.RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping</li>
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<li>normalizeRGB: RGBs need to be normalized to 0-1 from 0-255. Default: false, assumed to be already normalized</li>
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<li>ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's. Default: false</li>
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<li>equalizeTransparency: Use same defination of keyword Tr and d, or Tr = 1 - d. Open this option for obj exported from 3ds MAX, vcglib or meshlab. Default: false</li>
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</ul>
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</div>
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<div>

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