@@ -130,17 +130,17 @@ PerspectiveCamera.prototype = Object.assign( Object.create( Camera.prototype ),
130130 * var fullHeight = h * 2;
131131 *
132132 * --A--
133- * camera.setOffset ( fullWidth, fullHeight, w * 0, h * 0, w, h );
133+ * camera.setViewOffset ( fullWidth, fullHeight, w * 0, h * 0, w, h );
134134 * --B--
135- * camera.setOffset ( fullWidth, fullHeight, w * 1, h * 0, w, h );
135+ * camera.setViewOffset ( fullWidth, fullHeight, w * 1, h * 0, w, h );
136136 * --C--
137- * camera.setOffset ( fullWidth, fullHeight, w * 2, h * 0, w, h );
137+ * camera.setViewOffset ( fullWidth, fullHeight, w * 2, h * 0, w, h );
138138 * --D--
139- * camera.setOffset ( fullWidth, fullHeight, w * 0, h * 1, w, h );
139+ * camera.setViewOffset ( fullWidth, fullHeight, w * 0, h * 1, w, h );
140140 * --E--
141- * camera.setOffset ( fullWidth, fullHeight, w * 1, h * 1, w, h );
141+ * camera.setViewOffset ( fullWidth, fullHeight, w * 1, h * 1, w, h );
142142 * --F--
143- * camera.setOffset ( fullWidth, fullHeight, w * 2, h * 1, w, h );
143+ * camera.setViewOffset ( fullWidth, fullHeight, w * 2, h * 1, w, h );
144144 *
145145 * Note there is no reason monitors have to be the same size or in a grid.
146146 */
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