@@ -138,7 +138,7 @@ class Box3 {
138138 }
139139
140140 /**
141- * Computes the world-axis-aligned bounding box of an [page:Object3D]
141+ * Computes the world-axis-aligned bounding box for the given 3D object
142142 * (including its children), accounting for the object's, and children's,
143143 * world transforms. The function may result in a larger box than strictly necessary.
144144 *
@@ -253,7 +253,7 @@ class Box3 {
253253 * Expands this box equilaterally by the given vector. The width of this
254254 * box will be expanded by the x component of the vector in both
255255 * directions. The height of this box will be expanded by the y component of
256- * the vectorin both directions. The depth of this box will be
256+ * the vector in both directions. The depth of this box will be
257257 * expanded by the z component of the vector in both directions.
258258 *
259259 * @param {Vector3 } vector - The vector that should expand the bounding box.
@@ -285,7 +285,7 @@ class Box3 {
285285 }
286286
287287 /**
288- * Expands the boundaries of this box to include [page:Object3D object] and
288+ * Expands the boundaries of this box to include the given 3D object and
289289 * its children, accounting for the object's, and children's, world
290290 * transforms. The function may result in a larger box than strictly
291291 * necessary (unless the precise parameter is set to true).
@@ -643,7 +643,7 @@ class Box3 {
643643 }
644644
645645 /**
646- * Computes the union of this box and [page:Box3 box] , setting the upper
646+ * Computes the union of this box and another and the given one , setting the upper
647647 * bound of this box to the greater of the two boxes' upper bounds and the
648648 * lower bound of this box to the lesser of the two boxes' lower bounds.
649649 *
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