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Merge pull request #14209 from Mugen87/dev13
GLTFLoader: Clean up
2 parents 00f48a5 + b1dd816 commit e026f4f

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examples/js/loaders/GLTFLoader.js

Lines changed: 23 additions & 23 deletions
Original file line numberDiff line numberDiff line change
@@ -246,9 +246,9 @@ THREE.GLTFLoader = ( function () {
246246
/**
247247
* DDS Texture Extension
248248
*
249-
* Specification:
249+
* Specification:
250250
* https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_texture_dds
251-
*
251+
*
252252
*/
253253
function GLTFTextureDDSExtension() {
254254

@@ -455,7 +455,7 @@ THREE.GLTFLoader = ( function () {
455455
*
456456
* Specification: https://github.com/KhronosGroup/glTF/pull/874
457457
*/
458-
function GLTFDracoMeshCompressionExtension ( json, dracoLoader ) {
458+
function GLTFDracoMeshCompressionExtension( json, dracoLoader ) {
459459

460460
if ( ! dracoLoader ) {
461461

@@ -481,7 +481,7 @@ THREE.GLTFLoader = ( function () {
481481

482482
for ( var attributeName in gltfAttributeMap ) {
483483

484-
if ( !( attributeName in ATTRIBUTES ) ) continue;
484+
if ( ! ( attributeName in ATTRIBUTES ) ) continue;
485485

486486
threeAttributeMap[ ATTRIBUTES[ attributeName ] ] = gltfAttributeMap[ attributeName ];
487487

@@ -494,7 +494,7 @@ THREE.GLTFLoader = ( function () {
494494
var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
495495
var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
496496

497-
attributeTypeMap[ ATTRIBUTES[ attributeName ] ] = componentType;
497+
attributeTypeMap[ ATTRIBUTES[ attributeName ] ] = componentType;
498498
attributeNormalizedMap[ ATTRIBUTES[ attributeName ] ] = accessorDef.normalized === true;
499499

500500
}
@@ -934,7 +934,7 @@ THREE.GLTFLoader = ( function () {
934934

935935
THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
936936

937-
};
937+
}
938938

939939
GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype );
940940
GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
@@ -966,10 +966,10 @@ THREE.GLTFLoader = ( function () {
966966
// [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
967967
for ( var i = 0; i !== stride; i ++ ) {
968968

969-
var p0 = values[ offset0 + i + stride ]; // splineVertex_k
970-
var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
971-
var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
972-
var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
969+
var p0 = values[ offset0 + i + stride ]; // splineVertex_k
970+
var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
971+
var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
972+
var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
973973

974974
result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
975975

@@ -1123,7 +1123,7 @@ THREE.GLTFLoader = ( function () {
11231123
WEIGHT: 'skinWeight', // deprecated
11241124
JOINTS_0: 'skinIndex',
11251125
JOINT: 'skinIndex' // deprecated
1126-
}
1126+
};
11271127

11281128
var PATH_PROPERTIES = {
11291129
scale: 'scale',
@@ -1214,7 +1214,7 @@ THREE.GLTFLoader = ( function () {
12141214
/**
12151215
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
12161216
*
1217-
* @param {THREE.Geometry} geometry
1217+
* @param {THREE.BufferGeometry} geometry
12181218
* @param {Array<GLTF.Target>} targets
12191219
* @param {Array<THREE.BufferAttribute>} accessors
12201220
*/
@@ -1533,7 +1533,7 @@ THREE.GLTFLoader = ( function () {
15331533
// BufferGeometry caching
15341534
this.primitiveCache = [];
15351535
this.multiplePrimitivesCache = [];
1536-
this.multiPassGeometryCache = []
1536+
this.multiPassGeometryCache = [];
15371537

15381538
this.textureLoader = new THREE.TextureLoader( this.options.manager );
15391539
this.textureLoader.setCrossOrigin( this.options.crossOrigin );
@@ -2178,7 +2178,7 @@ THREE.GLTFLoader = ( function () {
21782178

21792179
}
21802180

2181-
if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
2181+
if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
21822182

21832183
pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture.index ) );
21842184

@@ -2192,7 +2192,7 @@ THREE.GLTFLoader = ( function () {
21922192

21932193
}
21942194

2195-
if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
2195+
if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
21962196

21972197
pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture.index ) );
21982198

@@ -2204,13 +2204,13 @@ THREE.GLTFLoader = ( function () {
22042204

22052205
}
22062206

2207-
if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial) {
2207+
if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
22082208

22092209
materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
22102210

22112211
}
22122212

2213-
if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
2213+
if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
22142214

22152215
pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture.index ) );
22162216

@@ -2270,7 +2270,7 @@ THREE.GLTFLoader = ( function () {
22702270
var bufferAttribute = accessors[ attributes[ gltfAttributeName ] ];
22712271

22722272
// Skip attributes already provided by e.g. Draco extension.
2273-
if ( !threeAttributeName ) continue;
2273+
if ( ! threeAttributeName ) continue;
22742274
if ( threeAttributeName in geometry.attributes ) continue;
22752275

22762276
geometry.addAttribute( threeAttributeName, bufferAttribute );
@@ -2508,7 +2508,7 @@ THREE.GLTFLoader = ( function () {
25082508

25092509
var mesh;
25102510

2511-
var material = isMultiMaterial ? originalMaterials : originalMaterials[ i ]
2511+
var material = isMultiMaterial ? originalMaterials : originalMaterials[ i ];
25122512

25132513
if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
25142514
primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
@@ -2592,7 +2592,7 @@ THREE.GLTFLoader = ( function () {
25922592
THREE.Material.prototype.copy.call( pointsMaterial, material );
25932593
pointsMaterial.color.copy( material.color );
25942594
pointsMaterial.map = material.map;
2595-
pointsMaterial.lights = false; // PointsMaterial doesn't support lights yet
2595+
pointsMaterial.lights = false; // PointsMaterial doesn't support lights yet
25962596

25972597
scope.cache.add( cacheKey, pointsMaterial );
25982598

@@ -2611,7 +2611,7 @@ THREE.GLTFLoader = ( function () {
26112611
lineMaterial = new THREE.LineBasicMaterial();
26122612
THREE.Material.prototype.copy.call( lineMaterial, material );
26132613
lineMaterial.color.copy( material.color );
2614-
lineMaterial.lights = false; // LineBasicMaterial doesn't support lights yet
2614+
lineMaterial.lights = false; // LineBasicMaterial doesn't support lights yet
26152615

26162616
scope.cache.add( cacheKey, lineMaterial );
26172617

@@ -2638,8 +2638,8 @@ THREE.GLTFLoader = ( function () {
26382638
if ( ! cachedMaterial ) {
26392639

26402640
cachedMaterial = material.isGLTFSpecularGlossinessMaterial
2641-
? extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].cloneMaterial( material )
2642-
: material.clone();
2641+
? extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].cloneMaterial( material )
2642+
: material.clone();
26432643

26442644
if ( useSkinning ) cachedMaterial.skinning = true;
26452645
if ( useVertexColors ) cachedMaterial.vertexColors = THREE.VertexColors;

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