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fogDepth -> vFogDepth (#22263)
1 parent 012cf0e commit 8df74ca

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4 files changed

+5
-5
lines changed

4 files changed

+5
-5
lines changed

src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js

Lines changed: 2 additions & 2 deletions
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@@ -3,11 +3,11 @@ export default /* glsl */`
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#ifdef FOG_EXP2
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6-
float fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );
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float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
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#else
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float fogFactor = smoothstep( fogNear, fogFar, fogDepth );
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float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
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#endif
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src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js

Lines changed: 1 addition & 1 deletion
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@@ -2,7 +2,7 @@ export default /* glsl */`
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#ifdef USE_FOG
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uniform vec3 fogColor;
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varying float fogDepth;
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varying float vFogDepth;
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#ifdef FOG_EXP2
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@@ -1,7 +1,7 @@
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export default /* glsl */`
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#ifdef USE_FOG
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4-
varying float fogDepth;
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varying float vFogDepth;
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#endif
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`;
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@@ -1,7 +1,7 @@
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export default /* glsl */`
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#ifdef USE_FOG
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4-
fogDepth = - mvPosition.z;
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vFogDepth = - mvPosition.z;
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#endif
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`;

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