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Update Scene.html
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docs/api/zh/scenes/Scene.html

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@@ -35,7 +35,7 @@ <h3>[property:Object background]</h3>
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<p>
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若不为空,在渲染场景的时候将设置背景,且背景总是首先被渲染的。
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可以设置一个用于的“clear”的[page:Color](颜色)、一个覆盖canvas的[page:Texture](纹理),
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或是 a cubemap as a [page:CubeTexture] or [page:WebGLCubeRenderTarget] or an equirectangular as a [page:Texture]。默认值为null。
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或是 a cubemap as a [page:CubeTexture] or an equirectangular as a [page:Texture]。默认值为null。
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</p>
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<h3>[property:Texture environment]</h3>

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