We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 2d09c20 commit 8514f00Copy full SHA for 8514f00
docs/api/zh/scenes/Scene.html
@@ -35,7 +35,7 @@ <h3>[property:Object background]</h3>
35
<p>
36
若不为空,在渲染场景的时候将设置背景,且背景总是首先被渲染的。
37
可以设置一个用于的“clear”的[page:Color](颜色)、一个覆盖canvas的[page:Texture](纹理),
38
- 或是 a cubemap as a [page:CubeTexture] or [page:WebGLCubeRenderTarget] or an equirectangular as a [page:Texture]。默认值为null。
+ 或是 a cubemap as a [page:CubeTexture] or an equirectangular as a [page:Texture]。默认值为null。
39
</p>
40
41
<h3>[property:Texture environment]</h3>
0 commit comments