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BokehShader2: Clean up
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examples/js/shaders/BokehShader2.js

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@@ -367,8 +367,6 @@ THREE.BokehDepthShader = {
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vertexShader: [
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"#include <common>",
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"varying float vViewZDepth;",
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"void main() {",
@@ -389,9 +387,6 @@ THREE.BokehDepthShader = {
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"varying float vViewZDepth;",
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"#include <common>",
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"#include <packing>",
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"void main() {",
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" float color = 1.0 - smoothstep( mNear, mFar, vViewZDepth );",

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