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Merge pull request #14753 from mrdoob/looeee-patch-1-1
DOCS: add note that equirectangular envmap is not supported by Standard material
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docs/api/en/materials/MeshStandardMaterial.html

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@@ -172,6 +172,12 @@ <h3>[property:TextureCube envMap]</h3>
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of the env texture. TextureCubes created with default settings are correctly configured;
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if adjusting texture parameters manually, ensure minFilter is set to one of the MipMap options,
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and that mip maps have not been otherwise forcibly disabled.</p>
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<p>
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Note: only [link:https://threejs.org/docs/#api/textures/CubeTexture cube environment maps] are supported
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for MeshStandardMaterial. If you want to use an equirectangular map you will need to use the
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[link:https://github.com/mrdoob/three.js/blob/dev/examples/js/loaders/EquirectangularToCubeGenerator.js EquirectangularToCubeGenerator].
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See this [link:https://threejs.org/examples/webgl_materials_envmaps_exr.html example] for details.
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</p>
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<h3>[property:Float envMapIntensity]</h3>
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<p>Scales the effect of the environment map by multiplying its color.</p>

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