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Merge pull request #14513 from nikolas/patch-2
docs - typo fix: renderered -> rendered
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docs/api/core/Object3D.html

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@@ -39,7 +39,7 @@ <h3>[property:Object3D children]</h3>
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<h3>[property:Boolean frustumCulled]</h3>
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<p>
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When this is set, it checks every frame if the object is in the frustum of the camera before rendering the object.
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Otherwise the object gets renderered every frame even if it isn't visible. Default is *true*.
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Otherwise the object gets rendered every frame even if it isn't visible. Default is *true*.
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</p>
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<h3>[property:Integer id]</h3>

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