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@@ -210,11 +209,6 @@ export class Material extends EventDispatcher {
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*/
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opacity: number;
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/**
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* Enables/disables overdraw. If greater than zero, polygons are drawn slightly bigger in order to fix antialiasing gaps when using the CanvasRenderer. Default is 0.
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*/
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overdraw: number;
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/**
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* Whether to use polygon offset. Default is false. This corresponds to the POLYGON_OFFSET_FILL WebGL feature.
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