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Maybe you could make a server plug-in that renders LEGO Island as blocks in game or something? |
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Okay, I think MC moved to LWJGL 3. If so, we can utilize the SDL layer that apparently exists. Then I imagine there is some way we can "project" the window frame into a MC GUI. I think first step should be an ISLE rewrite in java |
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No, I don't mean recreating the game in MC and making some modpack, though that might be fun.
I mean, in a dialog or window within the game, being able to run the game and play it.
There is ComputerCraft, but I don't see any way to connect the two dots together.... at the end of the day we need to somehow call Java's
System.loadLibrary.This probably would not fit in isle-portable: this would likely mean working with LWJGL and possibly GLFW. We need to display the game through the existing dialog/drawing classes.
Going through them actually made me find out Blaze3D exists. So, who knows what is going on.
some blaze3d RenderPipline docs
GuiRenderer docs
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