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Currently the code maintains one LoadStatsManager2 that collects all
stats. The problem with this is that in a federation situation there
will be multiple LrsClients that will be periodically picking up stats
from the manager and sending them to their respective control planes.
This creates a first-come-first-serve situation where the stats get
randomly distributed across the control planes.
This change creates separate LoadStatsManagers dedicated to their own
control planes, thus assuring no stats will get lost.
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