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Copy file name to clipboardExpand all lines: RELEASE_NOTES.md
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@@ -7,6 +7,11 @@ A new header is inserted each time a *tag* is created.
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Instead, if you are authoring a PR for the main branch, add your release note to
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[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
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## v1.62.2
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- Metal: fix, respect alpha to coverage rasterization
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- engine: removed `Texture::generatePrefilterMipmap`, a new `libfilament-generatePrefilterMipmap` library can be used in its stead [⚠️ **API BREAKAGE**]
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## v1.62.1
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- Add new shader define `VARIANT_DEPTH`, defined when a material is compiled for depth variants
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