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webgpu: skip PushConstants backend test for webgpu
macOS #5505: Commit 2c7064e pushed by kpiascik
August 7, 2025 15:07 15m 23s main
August 7, 2025 15:07 15m 23s
[automated] Updating /docs due to commit b92af35
macOS #5504: Commit 3961989 pushed by filamentbot
August 7, 2025 08:36 15m 31s main
August 7, 2025 08:36 15m 31s
add a material option to use linear fog calculations (#9030)
macOS #5503: Commit b92af35 pushed by pixelflinger
August 7, 2025 08:33 15m 23s main
August 7, 2025 08:33 15m 23s
add CanonicalizePass optimization
macOS #5502: Commit f2a1051 pushed by pixelflinger
August 7, 2025 08:32 15m 52s main
August 7, 2025 08:32 15m 52s
fix -d (matdbg) build option
macOS #5501: Commit 7f18c7f pushed by pixelflinger
August 7, 2025 00:29 17m 26s main
August 7, 2025 00:29 17m 26s
Fix two compilation errors (#9041)
macOS #5500: Commit 9c1a252 pushed by poweifeng
August 6, 2025 22:22 17m 53s main
August 6, 2025 22:22 17m 53s
webgpu: Set Layercount to 1 instead of 0 (#9038)
macOS #5499: Commit bf8e798 pushed by jc3265
August 6, 2025 22:00 15m 45s main
August 6, 2025 22:00 15m 45s
Fix build breakage
macOS #5498: Commit b94e904 pushed by elizagamedev
August 6, 2025 21:33 16m 10s main
August 6, 2025 21:33 16m 10s
wgpu: fix test seg fault due to null descriptor set layout label
macOS #5497: Commit e9fde83 pushed by AndyHovingh
August 6, 2025 21:31 2m 29s main
August 6, 2025 21:31 2m 29s
gl: amortize shader compilation over N frames (#8964)
macOS #5496: Commit 5924633 pushed by elizagamedev
August 6, 2025 21:09 2m 14s main
August 6, 2025 21:09 2m 14s
Add missing WebGPU checks (#9037)
macOS #5495: Commit a07c19e pushed by jc3265
August 6, 2025 20:18 17m 30s main
August 6, 2025 20:18 17m 30s
[automated] Updating /docs due to commit ac076e8
macOS #5494: Commit 59f4d1b pushed by filamentbot
August 6, 2025 06:03 19m 8s main
August 6, 2025 06:03 19m 8s
Merge branch 'rc/1.63.0' into release
macOS #5493: Commit f384f50 pushed by poweifeng
August 6, 2025 06:00 18m 10s release
August 6, 2025 06:00 18m 10s
Bump version to 1.63.1
macOS #5492: Commit c368d97 pushed by poweifeng
August 6, 2025 06:00 18m 14s rc/1.63.1
August 6, 2025 06:00 18m 14s
Release Filament 1.63.0
macOS #5491: Commit ac076e8 pushed by poweifeng
August 6, 2025 05:59 18m 40s main
August 6, 2025 05:59 18m 40s
Backend tests using webgpu (#8823)
macOS #5490: Commit 9e55331 pushed by jc3265
August 6, 2025 00:19 18m 3s main
August 6, 2025 00:19 18m 3s
August 5, 2025 23:43 18m 11s
August 5, 2025 23:34 15m 32s
wgpu: fix ssao bent normals
macOS #5487: Commit 455545f pushed by AndyHovingh
August 5, 2025 21:35 22m 27s main
August 5, 2025 21:35 22m 27s
bilateral blur & shadow map materials require unfilterable samplers
macOS #5486: Commit f35ec42 pushed by AndyHovingh
August 5, 2025 21:05 18m 10s main
August 5, 2025 21:05 18m 10s
utils: add precond/postcond macro guarded by feature flags
macOS #5485: Commit 4242bc4 pushed by poweifeng
August 5, 2025 20:48 19m 43s main
August 5, 2025 20:48 19m 43s
fix typo in gtao material
macOS #5484: Commit bbe6d35 pushed by pixelflinger
August 5, 2025 19:59 17m 17s main
August 5, 2025 19:59 17m 17s
August 5, 2025 17:42 24m 8s
Use default descriptor set for shared material variants (#9025)
macOS #5482: Commit a2475b5 pushed by bejado
August 4, 2025 17:27 16m 16s main
August 4, 2025 17:27 16m 16s
webgpu: support depth in blit + copy when we can.
macOS #5481: Commit b7b8916 pushed by AndyHovingh
August 4, 2025 15:02 16m 34s main
August 4, 2025 15:02 16m 34s