Enabling Copy and Paste between Project Windows #13415
mydoghasfleas
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See also: This would be pretty complicated to implement and would be pretty fragile I'd say |
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I work with many different projects, and often I want to reuse parts of older projects on newer projects.
It would be nice to be able to copy and paste elements from one open window to another, especially when this involves a branch of a scene.
To do that, currently, I need to save the branch as its own scene from the source project, then copy the scene file manually to the new project folder in the file explorer (and in many cases make it a branch of the scene on the target again inside Godot).
Currently, you can copy branches between scenes inside a project, so why not between project windows?
It would be nice, of course, if there are dependent resources in the source project, if the editor asks you if you want to copy those across to the target window too,
The same would be true for being able to copy any resources between project windows.
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