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Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.CodeAnalysis , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk
From Version 10.0.0-beta.25164.6 -> To Version 10.0.0-beta.25171.1
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Copy file name to clipboardExpand all lines: eng/common/build.ps1
+6-1Lines changed: 6 additions & 1 deletion
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@@ -7,6 +7,7 @@ Param(
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[string] $msbuildEngine=$null,
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[bool] $warnAsError=$true,
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[bool] $nodeReuse=$true,
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[switch] $buildCheck=$false,
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[switch][Alias('r')]$restore,
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[switch] $deployDeps,
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[switch][Alias('b')]$build,
@@ -71,6 +72,8 @@ function Print-Usage() {
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Write-Host" -msbuildEngine <value> Msbuild engine to use to run build ('dotnet', 'vs', or unspecified)."
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Write-Host" -excludePrereleaseVS Set to exclude build engines in prerelease versions of Visual Studio"
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Write-Host" -nativeToolsOnMachine Sets the native tools on machine environment variable (indicating that the script should use native tools on machine)"
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Write-Host" -nodeReuse <value> Sets nodereuse msbuild parameter ('true' or 'false')"
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