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| 1 | +// Copyright 2024-2024 the openage authors. See copying.md for legal info. |
| 2 | + |
| 3 | +#include <memory> |
| 4 | + |
| 5 | +#include "gamestate/activity/end_node.h" |
| 6 | +#include "gamestate/activity/start_node.h" |
| 7 | +#include "gamestate/activity/task_node.h" |
| 8 | +#include "gamestate/activity/task_system_node.h" |
| 9 | +#include "gamestate/activity/types.h" |
| 10 | +#include "gamestate/activity/xor_event_gate.h" |
| 11 | +#include "gamestate/activity/xor_gate.h" |
| 12 | +#include "gamestate/activity/xor_switch_gate.h" |
| 13 | +#include "gamestate/system/types.h" |
| 14 | +#include "testing/testing.h" |
| 15 | + |
| 16 | + |
| 17 | +namespace openage::gamestate::activity::tests { |
| 18 | + |
| 19 | +/** |
| 20 | + * Unit tests for the activity node types. |
| 21 | + */ |
| 22 | +void node_types() { |
| 23 | + // Start node type |
| 24 | + { |
| 25 | + auto start_node = std::make_shared<StartNode>(0); |
| 26 | + |
| 27 | + // Check basic properties inherited from Node interface |
| 28 | + TESTEQUALS(start_node->get_id(), 0); |
| 29 | + TESTEQUALS(static_cast<int>(start_node->get_type()), static_cast<int>(node_t::START)); |
| 30 | + TESTEQUALS(start_node->get_label(), "Start"); |
| 31 | + TESTEQUALS(start_node->str(), "Start (id=0)"); |
| 32 | + |
| 33 | + auto next_node = std::make_shared<EndNode>(1); |
| 34 | + start_node->add_output(next_node); |
| 35 | + |
| 36 | + // Check the next node |
| 37 | + TESTEQUALS(start_node->get_next(), 1); |
| 38 | + TESTEQUALS(start_node->next(1), next_node); |
| 39 | + |
| 40 | + // Check that the node throws errors for invalid output IDs |
| 41 | + TESTTHROWS(start_node->next(999)); |
| 42 | + } |
| 43 | + |
| 44 | + // End node type |
| 45 | + { |
| 46 | + auto end_node = std::make_shared<EndNode>(0); |
| 47 | + |
| 48 | + // Check basic properties inherited from Node interface |
| 49 | + TESTEQUALS(end_node->get_id(), 0); |
| 50 | + // TESTEQUALS(end_node->get_type(), node_t::END); |
| 51 | + TESTEQUALS(end_node->get_label(), "End"); |
| 52 | + TESTEQUALS(end_node->str(), "End (id=0)"); |
| 53 | + |
| 54 | + // End nodes have no outputs |
| 55 | + TESTTHROWS(end_node->next(999)); |
| 56 | + } |
| 57 | + |
| 58 | + // Task system node type |
| 59 | + { |
| 60 | + auto task_system_node = std::make_shared<TaskSystemNode>(0); |
| 61 | + |
| 62 | + // Check basic properties inherited from Node interface |
| 63 | + TESTEQUALS(task_system_node->get_id(), 0); |
| 64 | + // TESTEQUALS(task_system_node->get_type(), node_t::TASK_SYSTEM); |
| 65 | + TESTEQUALS(task_system_node->get_label(), "TaskSystem"); |
| 66 | + TESTEQUALS(task_system_node->str(), "TaskSystem (id=0)"); |
| 67 | + |
| 68 | + auto next_node = std::make_shared<EndNode>(1); |
| 69 | + task_system_node->add_output(next_node); |
| 70 | + |
| 71 | + // Check the next node |
| 72 | + TESTEQUALS(task_system_node->get_next(), 1); |
| 73 | + TESTEQUALS(task_system_node->next(1), next_node); |
| 74 | + |
| 75 | + // Check that the node throws errors for invalid output IDs |
| 76 | + TESTTHROWS(task_system_node->next(999)); |
| 77 | + |
| 78 | + auto sytem_id = system::system_id_t::MOVE_DEFAULT; |
| 79 | + task_system_node->set_system_id(sytem_id); |
| 80 | + |
| 81 | + // Check the system ID |
| 82 | + TESTEQUALS(static_cast<int>(task_system_node->get_system_id()), static_cast<int>(sytem_id)); |
| 83 | + } |
| 84 | + |
| 85 | + // Task custom node type |
| 86 | + { |
| 87 | + auto task_custom_node = std::make_shared<TaskCustom>(0); |
| 88 | + |
| 89 | + // Check basic properties inherited from Node interface |
| 90 | + TESTEQUALS(task_custom_node->get_id(), 0); |
| 91 | + // TESTEQUALS(task_custom_node->get_type(), node_t::TASK_CUSTOM); |
| 92 | + TESTEQUALS(task_custom_node->get_label(), "TaskCustom"); |
| 93 | + TESTEQUALS(task_custom_node->str(), "TaskCustom (id=0)"); |
| 94 | + |
| 95 | + auto next_node = std::make_shared<EndNode>(1); |
| 96 | + task_custom_node->add_output(next_node); |
| 97 | + |
| 98 | + // Check the next node |
| 99 | + TESTEQUALS(task_custom_node->get_next(), 1); |
| 100 | + TESTEQUALS(task_custom_node->next(1), next_node); |
| 101 | + |
| 102 | + // Check that the node throws errors for invalid output IDs |
| 103 | + TESTTHROWS(task_custom_node->next(999)); |
| 104 | + |
| 105 | + auto task_func = [](const time::time_t & /* time */, const std::shared_ptr<GameEntity> & /* entity */) { |
| 106 | + // Do nothing |
| 107 | + }; |
| 108 | + task_custom_node->set_task_func(task_func); |
| 109 | + |
| 110 | + // Check the task function |
| 111 | + auto get_func = task_custom_node->get_task_func(); |
| 112 | + get_func(time::time_t{0}, nullptr); |
| 113 | + } |
| 114 | + |
| 115 | + // Xor gate node type |
| 116 | + { |
| 117 | + auto xor_gate_node = std::make_shared<XorGate>(0); |
| 118 | + |
| 119 | + // Check basic properties inherited from Node interface |
| 120 | + TESTEQUALS(xor_gate_node->get_id(), 0); |
| 121 | + // TESTEQUALS(xor_gate_node->get_type(), node_t::XOR_GATE); |
| 122 | + TESTEQUALS(xor_gate_node->get_label(), "ExclusiveGateway"); |
| 123 | + TESTEQUALS(xor_gate_node->str(), "ExclusiveGateway (id=0)"); |
| 124 | + |
| 125 | + auto default_node = std::make_shared<EndNode>(1); |
| 126 | + xor_gate_node->set_default(default_node); |
| 127 | + |
| 128 | + // Check the default node |
| 129 | + TESTEQUALS(xor_gate_node->get_default(), default_node); |
| 130 | + |
| 131 | + auto option1_node = std::make_shared<EndNode>(2); |
| 132 | + xor_gate_node->add_output(option1_node, [](const time::time_t &time, const std::shared_ptr<GameEntity> & /* entity */) { |
| 133 | + return time == time::TIME_ZERO; |
| 134 | + }); |
| 135 | + |
| 136 | + auto option2_node = std::make_shared<EndNode>(3); |
| 137 | + xor_gate_node->add_output(option2_node, [](const time::time_t &time, const std::shared_ptr<GameEntity> & /* entity */) { |
| 138 | + return time == time::TIME_MAX; |
| 139 | + }); |
| 140 | + |
| 141 | + auto conditions = xor_gate_node->get_conditions(); |
| 142 | + |
| 143 | + // Check the conditions |
| 144 | + TESTEQUALS(conditions.size(), 2); |
| 145 | + |
| 146 | + TESTEQUALS(conditions.at(2)(time::TIME_ZERO, nullptr), true); |
| 147 | + TESTEQUALS(conditions.at(3)(time::TIME_ZERO, nullptr), false); |
| 148 | + |
| 149 | + TESTEQUALS(conditions.at(2)(time::TIME_MAX, nullptr), false); |
| 150 | + TESTEQUALS(conditions.at(3)(time::TIME_MAX, nullptr), true); |
| 151 | + |
| 152 | + // Check if next nodes return correctly |
| 153 | + TESTEQUALS(xor_gate_node->next(1), default_node); |
| 154 | + TESTEQUALS(xor_gate_node->next(2), option1_node); |
| 155 | + TESTEQUALS(xor_gate_node->next(3), option2_node); |
| 156 | + |
| 157 | + // Check that the node throws errors for invalid output IDs |
| 158 | + TESTTHROWS(xor_gate_node->next(999)); |
| 159 | + } |
| 160 | + |
| 161 | + // Xor switch gate node type |
| 162 | + { |
| 163 | + auto xor_switch_gate_node = std::make_shared<XorSwitchGate>(0); |
| 164 | + |
| 165 | + // Check basic properties inherited from Node interface |
| 166 | + TESTEQUALS(xor_switch_gate_node->get_id(), 0); |
| 167 | + // TESTEQUALS(xor_switch_gate_node->get_type(), node_t::XOR_SWITCH_GATE); |
| 168 | + TESTEQUALS(xor_switch_gate_node->get_label(), "ExclusiveSwitchGateway"); |
| 169 | + TESTEQUALS(xor_switch_gate_node->str(), "ExclusiveSwitchGateway (id=0)"); |
| 170 | + |
| 171 | + auto default_node = std::make_shared<EndNode>(1); |
| 172 | + xor_switch_gate_node->set_default(default_node); |
| 173 | + |
| 174 | + // Check the default node |
| 175 | + TESTEQUALS(xor_switch_gate_node->get_default(), default_node); |
| 176 | + |
| 177 | + auto option1_node = std::make_shared<EndNode>(2); |
| 178 | + xor_switch_gate_node->set_output(option1_node, 1); |
| 179 | + |
| 180 | + auto option2_node = std::make_shared<EndNode>(3); |
| 181 | + xor_switch_gate_node->set_output(option2_node, 2); |
| 182 | + |
| 183 | + auto lookup_func = [](const time::time_t &time, const std::shared_ptr<GameEntity> & /* entity */) { |
| 184 | + if (time == time::TIME_ZERO) { |
| 185 | + return 1; |
| 186 | + } |
| 187 | + if (time == time::TIME_MAX) { |
| 188 | + return 2; |
| 189 | + } |
| 190 | + |
| 191 | + return 0; |
| 192 | + }; |
| 193 | + xor_switch_gate_node->set_lookup_func(lookup_func); |
| 194 | + |
| 195 | + // Check the lookup function |
| 196 | + TESTEQUALS(xor_switch_gate_node->get_lookup_func()(time::TIME_ZERO, nullptr), 1); |
| 197 | + TESTEQUALS(xor_switch_gate_node->get_lookup_func()(time::TIME_MAX, nullptr), 2); |
| 198 | + TESTEQUALS(xor_switch_gate_node->get_lookup_func()(time::TIME_MIN, nullptr), 0); |
| 199 | + |
| 200 | + auto lookup_dict = xor_switch_gate_node->get_lookup_dict(); |
| 201 | + |
| 202 | + // Check the lookup dict |
| 203 | + TESTEQUALS(lookup_dict.size(), 2); |
| 204 | + |
| 205 | + TESTEQUALS(lookup_dict.at(1), option1_node); |
| 206 | + TESTEQUALS(lookup_dict.at(2), option2_node); |
| 207 | + |
| 208 | + // Check if next nodes return correctly |
| 209 | + TESTEQUALS(xor_switch_gate_node->next(1), default_node); |
| 210 | + TESTEQUALS(xor_switch_gate_node->next(2), option1_node); |
| 211 | + TESTEQUALS(xor_switch_gate_node->next(3), option2_node); |
| 212 | + |
| 213 | + // Check that the node throws errors for invalid output IDs |
| 214 | + TESTTHROWS(xor_switch_gate_node->next(999)); |
| 215 | + } |
| 216 | + |
| 217 | + // Xor event gate node type |
| 218 | + { |
| 219 | + auto xor_event_gate_node = std::make_shared<XorEventGate>(0); |
| 220 | + |
| 221 | + // Check basic properties inherited from Node interface |
| 222 | + TESTEQUALS(xor_event_gate_node->get_id(), 0); |
| 223 | + // TESTEQUALS(xor_event_gate_node->get_type(), node_t::XOR_EVENT_GATE); |
| 224 | + TESTEQUALS(xor_event_gate_node->get_label(), "ExclusiveEventGateway"); |
| 225 | + TESTEQUALS(xor_event_gate_node->str(), "ExclusiveEventGateway (id=0)"); |
| 226 | + |
| 227 | + auto option1_node = std::make_shared<EndNode>(1); |
| 228 | + xor_event_gate_node->add_output(option1_node, [](const time::time_t & /* time */, const std::shared_ptr<GameEntity> & /* entity */, const std::shared_ptr<event::EventLoop> & /* loop */, const std::shared_ptr<GameState> & /* state */, size_t /* next_id */) { |
| 229 | + return nullptr; |
| 230 | + }); |
| 231 | + |
| 232 | + auto option2_node = std::make_shared<EndNode>(2); |
| 233 | + xor_event_gate_node->add_output(option2_node, [](const time::time_t & /* time */, const std::shared_ptr<GameEntity> & /* entity */, const std::shared_ptr<event::EventLoop> & /* loop */, const std::shared_ptr<GameState> & /* state */, size_t /* next_id */) { |
| 234 | + return nullptr; |
| 235 | + }); |
| 236 | + |
| 237 | + auto primers = xor_event_gate_node->get_primers(); |
| 238 | + |
| 239 | + // Check the primers |
| 240 | + TESTEQUALS(primers.size(), 2); |
| 241 | + |
| 242 | + // Check if next nodes return correctly |
| 243 | + TESTEQUALS(xor_event_gate_node->next(1), option1_node); |
| 244 | + TESTEQUALS(xor_event_gate_node->next(2), option2_node); |
| 245 | + |
| 246 | + // Check that the node throws errors for invalid output IDs |
| 247 | + TESTTHROWS(xor_event_gate_node->next(999)); |
| 248 | + } |
| 249 | +} |
| 250 | + |
| 251 | +} // namespace openage::gamestate::activity::tests |
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