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After 5 years of development, release v1.0
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Misc/Linux/com.orama_interactive.Pixelorama.appdata.xml

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<url type="contribute">https://www.oramainteractive.com/Pixelorama-Docs/development_and_contributing</url>
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<screenshots>
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<screenshot type="default" width="1920" height="1080">
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<image type="source">https://img.itch.zone/aW1hZ2UvNDcwMzY3LzcwMTE1NzEucG5n/original/CyAplX.png</image>
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<caption>Art by Erevos</caption>
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<image type="source">https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2779170/ss_354ea5cfde19549cd19fbfe3d68fc1d66b67763e.1920x1080.jpg</image>
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<caption>A screenshot of Pixelorama's User Interface</caption>
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</screenshot>
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<screenshot type="default" width="1920" height="1080">
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<image type="source">https://img.itch.zone/aW1hZ2UvNDcwMzY3LzcwMTE1NzQucG5n/original/xNGUSf.png</image>
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<caption>Art by Erevos</caption>
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<image type="source">https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2779170/ss_16d45d0b76064a8a7dee7ad2af8a584408040e09.1920x1080.jpg</image>
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<caption>A screenshot of Pixelorama's User Interface</caption>
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</screenshot>
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<screenshot type="default" width="1920" height="1080">
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<image type="source">https://img.itch.zone/aW1hZ2UvNDcwMzY3LzcwMTE1NzUucG5n/original/7Ykr%2Fj.png</image>
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<caption>Art by Erevos</caption>
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<screenshot type="default" width="1920" height="1080">
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<image type="source">https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2779170/ss_54395040c25b243cb82a3bd68778e19e04b43ade.1920x1080.jpg</image>
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<caption>A screenshot of Pixelorama's User Interface</caption>
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</screenshot>
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<screenshot type="default" width="1920" height="1080">
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<image type="source">https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2779170/ss_f8a47ca28701813feff16da54982e2e1e7a435bb.1920x1080.jpg</image>
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<caption>A screenshot of Pixelorama's User Interface</caption>
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</screenshot>
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<screenshot type="default" width="1920" height="1080">
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<image type="source">https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2779170/ss_082edd5ebe50d8d68018905b1cd00dbefae812bb.1920x1080.jpg</image>
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<caption>A screenshot of Pixelorama's User Interface</caption>
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</screenshot>
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</screenshots>
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<content_rating type="oars-1.1"/>
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<releases>
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<release version="1.0" date="2024-07-29"/>
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<release version="0.11.4" date="2024-04-17"/>
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<release version="0.11.3" date="2023-10-30"/>
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<release version="0.11.2" date="2023-08-31"/>

README.md

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## Download
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Stable versions:
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- [Steam (available soon on Windows & Linux)](https://store.steampowered.com/app/2779170?utm_source=github)
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- [Steam (Windows & Linux)](https://store.steampowered.com/app/2779170?utm_source=github)
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- [Itch.io (Windows, Linux, Mac & Web)](https://orama-interactive.itch.io/pixelorama)
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- [GitHub Releases (Windows, Linux & Mac)](https://github.com/Orama-Interactive/Pixelorama/releases)
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- [GitHub Pages (Web)](https://orama-interactive.github.io/Pixelorama/)
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- A variety of different tools to help you create, with the ability to dynamically map each one on the left and the right mouse buttons with a single click.
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- Animation support with a timeline composed of layers and frames, with onion skinning, frame tags and the ability to draw while the animation is playing.
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- Pixel perfect mode for perfect pixel lines.
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- Clipping masks.
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- Pre-made palettes as well as many palette importing options.
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- Multiple image manipulation effects.
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- Non-destructive and fully customizable layer effects, such as outline, gradient map, drop shadow and palettize.
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- A powerful drawing canvas with guides, a rectangular and an isometric grid, and tile mode for easier seamless pattern creation.
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- Autosave support, with data recovery in case of a software crash.
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- Comprehensive user interface with many customizability options.
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- Export to PNG, as well as spritesheets, GIFs and animated PNGs.
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- Import spritesheets and multiple images as separate frames.
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- Export to PNG and other image and video formats, as well as spritesheets, GIFs, animated PNGs etc.
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- Import spritesheets, multiple images as separate frames, as well as GIFs and videos.
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- Various rotation and scaling algorithms tailored for pixel art, such as [cleanEdge](http://torcado.com/cleanEdge/), OmniScale and rotxel.
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- 3D layers that allow you to bring 3D shapes and models into your 2D canvas.
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- A command line interface for automated file exporting.
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- Custom user data for projects, layers, frames, frame tags and cels, allowing you to attach metadata for game development.
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- Various free community-made extensions, such as tools that automatically convert your 2D pixels into 3D voxels.
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- Fully open source with free updates, forever!
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- Multi-language localization support! See our [Crowdin page](https://crowdin.com/project/pixelorama) for more details.
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project.godot

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[application]
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config/name="Pixelorama"
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config/description="A free & open-source 2D sprite editor"
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config/version="v1.0-rc2"
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config/description="Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features."
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config/version="v1.0-stable"
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run/main_scene="res://src/Main.tscn"
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config/use_custom_user_dir=true
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config/custom_user_dir_name="pixelorama"

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