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Fixed bug with wallmarks on R3-R4
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res/gamedata/shaders/r3/effects_wallmark.s

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,6 @@ function normal(shader, t_base, t_second, t_detail)
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: blend (true,blend.destcolor,blend.srccolor)
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: zb (true,false)
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shader:dx10texture ("s_base", t_base)
6-
shader:dx10sampler ("smp_base")
6+
shader:dx10sampler ("smp_rtlinear")
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shader: dx10color_write_enable( true, true, true, false)
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end

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