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#include < algorithm>
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#include " Common/Common.hpp"
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+ #include " Common/FSMacros.hpp"
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#pragma warning(push)
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#pragma warning(disable : 4995)
@@ -80,6 +81,5 @@ using std::string;
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#endif
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#define GAMEMTL_NONE u32 (-1 )
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- #define _game_data_ " $game_data$"
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#pragma warning(pop)
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#include < algorithm>
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#include " Common/Common.hpp"
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+ #include " Common/FSMacros.hpp"
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#pragma warning(push)
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#pragma warning(disable : 4995)
@@ -79,6 +80,5 @@ using std::string;
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#endif
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#define GAMEMTL_NONE u32 (-1 )
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- #define _game_data_ " $game_data$"
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#pragma warning(pop)
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#include < algorithm>
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#include " Common/Common.hpp"
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+ #include " Common/FSMacros.hpp"
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#define ENGINE_API
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#include " xrCore/xrCore.h"
@@ -129,6 +130,5 @@ using AStringVec = xr_vector<xr_string>;
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#endif
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#define GAMEMTL_NONE u32 (-1 )
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- #define _game_data_ " $game_data$"
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#pragma comment(lib, "d3dx9.lib")
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#pragma once
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#include " Common/Common.hpp"
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+ #include " Common/FSMacros.hpp"
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#include " xrCore/xrCore.h"
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@@ -106,4 +107,3 @@ using AStringVec = xr_vector<std::string>;
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#endif
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#define GAMEMTL_NONE u32 (-1 )
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- #define _game_data_ " $game_data$"
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#pragma once
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#include " Common/Common.hpp"
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+ #include " Common/FSMacros.hpp"
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#include " xrCore/xrCore.h"
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@@ -63,4 +64,3 @@ using AStringVec = xr_vector<std::string>;
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#endif
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#define GAMEMTL_NONE u32 (-1 )
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- #define _game_data_ " $game_data$"
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#pragma once
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#include " Common/Common.hpp"
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+ #include " Common/FSMacros.hpp"
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#include " xrCore/xrCore.h"
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#include " xrCore/_std_extensions.h"
@@ -57,4 +58,3 @@ using AStringVec = xr_vector<std::string>;
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#endif
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#define GAMEMTL_NONE u32 (-1 )
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- #define _game_data_ " $game_data$"
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