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Plugins: use already defined macros
1 parent b0ceaef commit e6f98b0

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6 files changed

+6
-6
lines changed

6 files changed

+6
-6
lines changed

src/plugins/Max/Export/Stdafx.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,7 @@
33
#include <algorithm>
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#include "Common/Common.hpp"
6+
#include "Common/FSMacros.hpp"
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#pragma warning(push)
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#pragma warning(disable : 4995)
@@ -80,6 +81,5 @@ using std::string;
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#endif
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#define GAMEMTL_NONE u32(-1)
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#define _game_data_ "$game_data$"
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#pragma warning(pop)

src/plugins/Max/Material/Stdafx.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,7 @@
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#include <algorithm>
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#include "Common/Common.hpp"
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#include "Common/FSMacros.hpp"
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#pragma warning(push)
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#pragma warning(disable : 4995)
@@ -79,6 +80,5 @@ using std::string;
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#endif
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#define GAMEMTL_NONE u32(-1)
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#define _game_data_ "$game_data$"
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#pragma warning(pop)

src/plugins/Maya/Export/Stdafx.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,7 @@
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#include <algorithm>
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#include "Common/Common.hpp"
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#include "Common/FSMacros.hpp"
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#define ENGINE_API
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#include "xrCore/xrCore.h"
@@ -129,6 +130,5 @@ using AStringVec = xr_vector<xr_string>;
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#endif
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#define GAMEMTL_NONE u32(-1)
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#define _game_data_ "$game_data$"
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#pragma comment(lib, "d3dx9.lib")

src/plugins/Maya/Material/Stdafx.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,7 @@
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#pragma once
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#include "Common/Common.hpp"
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#include "Common/FSMacros.hpp"
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#include "xrCore/xrCore.h"
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@@ -106,4 +107,3 @@ using AStringVec = xr_vector<std::string>;
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#endif
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#define GAMEMTL_NONE u32(-1)
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#define _game_data_ "$game_data$"

src/plugins/lw/Export/stdafx.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,7 @@
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#pragma once
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#include "Common/Common.hpp"
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#include "Common/FSMacros.hpp"
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#include "xrCore/xrCore.h"
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@@ -63,4 +64,3 @@ using AStringVec = xr_vector<std::string>;
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#endif
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#define GAMEMTL_NONE u32(-1)
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#define _game_data_ "$game_data$"

src/plugins/lw/Shader/stdafx.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,7 @@
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#pragma once
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#include "Common/Common.hpp"
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#include "Common/FSMacros.hpp"
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#include "xrCore/xrCore.h"
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#include "xrCore/_std_extensions.h"
@@ -57,4 +58,3 @@ using AStringVec = xr_vector<std::string>;
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#endif
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#define GAMEMTL_NONE u32(-1)
60-
#define _game_data_ "$game_data$"

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