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<BufferSecurityCheck >true</BufferSecurityCheck >
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<FunctionLevelLinking >false</FunctionLevelLinking >
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<FloatingPointModel >Fast</FloatingPointModel >
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- <ForceConformanceInForLoopScope >false</ForceConformanceInForLoopScope >
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<RuntimeTypeInfo >true</RuntimeTypeInfo >
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<PrecompiledHeader >Use</PrecompiledHeader >
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<PrecompiledHeaderFile >stdafx.h</PrecompiledHeaderFile >
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<BufferSecurityCheck >true</BufferSecurityCheck >
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<FunctionLevelLinking >false</FunctionLevelLinking >
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<FloatingPointModel >Fast</FloatingPointModel >
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- <ForceConformanceInForLoopScope >false</ForceConformanceInForLoopScope >
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<RuntimeTypeInfo >true</RuntimeTypeInfo >
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<PrecompiledHeader >Use</PrecompiledHeader >
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<PrecompiledHeaderFile >stdafx.h</PrecompiledHeaderFile >
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<FunctionLevelLinking >false</FunctionLevelLinking >
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<EnableEnhancedInstructionSet >StreamingSIMDExtensions2</EnableEnhancedInstructionSet >
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<FloatingPointModel >Fast</FloatingPointModel >
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- <ForceConformanceInForLoopScope >false</ForceConformanceInForLoopScope >
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<RuntimeTypeInfo >true</RuntimeTypeInfo >
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<PrecompiledHeader >Use</PrecompiledHeader >
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<PrecompiledHeaderFile >stdafx.h</PrecompiledHeaderFile >
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