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<BasicRuntimeChecks >EnableFastChecks</BasicRuntimeChecks >
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<RuntimeLibrary >MultiThreadedDLL</RuntimeLibrary >
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<FloatingPointModel >Fast</FloatingPointModel >
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- <ForceConformanceInForLoopScope >false</ForceConformanceInForLoopScope >
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<PrecompiledHeader >Use</PrecompiledHeader >
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<WarningLevel >Level3</WarningLevel >
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</ClCompile >
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<FunctionLevelLinking >false</FunctionLevelLinking >
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<EnableEnhancedInstructionSet >StreamingSIMDExtensions2</EnableEnhancedInstructionSet >
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<FloatingPointModel >Fast</FloatingPointModel >
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- <ForceConformanceInForLoopScope >false</ForceConformanceInForLoopScope >
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<PrecompiledHeader >Use</PrecompiledHeader >
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<WarningLevel >Level3</WarningLevel >
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</ClCompile >
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<FunctionLevelLinking >false</FunctionLevelLinking >
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<EnableEnhancedInstructionSet >StreamingSIMDExtensions2</EnableEnhancedInstructionSet >
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<FloatingPointModel >Fast</FloatingPointModel >
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- <ForceConformanceInForLoopScope >false</ForceConformanceInForLoopScope >
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<PrecompiledHeader >Use</PrecompiledHeader >
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<WarningLevel >Level3</WarningLevel >
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</ClCompile >
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