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xrGame: Fix const-less function pointer cast
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src/xrGame/script_game_object_script2.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -367,16 +367,16 @@ class_<CScriptGameObject>& script_register_game_object1(class_<CScriptGameObject
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.def("set_smart_cover_target_default", &CScriptGameObject::set_smart_cover_target_default)
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.def("idle_min_time", (void (CScriptGameObject::*)(float)) & CScriptGameObject::idle_min_time)
370-
.def("idle_min_time", (float (CScriptGameObject::*)() const) & CScriptGameObject::idle_min_time)
370+
.def("idle_min_time", (float const (CScriptGameObject::*)() const) & CScriptGameObject::idle_min_time)
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372372
.def("idle_max_time", (void (CScriptGameObject::*)(float)) & CScriptGameObject::idle_max_time)
373-
.def("idle_max_time", (float (CScriptGameObject::*)() const) & CScriptGameObject::idle_max_time)
373+
.def("idle_max_time", (float const (CScriptGameObject::*)() const) & CScriptGameObject::idle_max_time)
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.def("lookout_min_time", (void (CScriptGameObject::*)(float)) & CScriptGameObject::lookout_min_time)
376-
.def("lookout_min_time", (float (CScriptGameObject::*)() const) & CScriptGameObject::lookout_min_time)
376+
.def("lookout_min_time", (float const (CScriptGameObject::*)() const) & CScriptGameObject::lookout_min_time)
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.def("lookout_max_time", (void (CScriptGameObject::*)(float)) & CScriptGameObject::lookout_max_time)
379-
.def("lookout_max_time", (float (CScriptGameObject::*)() const) & CScriptGameObject::lookout_max_time)
379+
.def("lookout_max_time", (float const(CScriptGameObject::*)() const) & CScriptGameObject::lookout_max_time)
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.def("in_loophole_fov", &CScriptGameObject::in_loophole_fov)
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.def("in_current_loophole_fov", &CScriptGameObject::in_current_loophole_fov)

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