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1 | 1 | #include "stdafx.h"
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2 |
| -#include "cardamageparticles.h" |
| 2 | +#include "CarDamageParticles.h" |
3 | 3 | #ifdef DEBUG
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4 | 4 |
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5 | 5 | #include "PHDebug.h"
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6 | 6 | #endif
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7 | 7 | #include "alife_space.h"
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8 |
| -#include "hit.h" |
| 8 | +#include "Hit.h" |
9 | 9 | #include "PHDestroyable.h"
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10 | 10 | #include "Car.h"
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11 | 11 | #include "Include/xrRender/Kinematics.h"
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@@ -46,38 +46,32 @@ void CCarDamageParticles::Init(CCar* car)
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46 | 46 | void CCarDamageParticles::Play1(CCar* car)
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47 | 47 | {
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48 | 48 | if (*m_car_damage_particles1)
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49 |
| - { |
50 |
| - auto i = bones1.begin(), e = bones1.end(); |
51 |
| - for (; e != i; ++i) |
52 |
| - car->StartParticles(m_car_damage_particles1, *i, Fvector().set(0, 1, 0), car->ID()); |
53 |
| - } |
| 49 | + for (auto& bone : bones1) |
| 50 | + car->StartParticles(m_car_damage_particles1, bone, Fvector().set(0, 1, 0), car->ID()); |
54 | 51 | }
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55 | 52 |
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56 | 53 | void CCarDamageParticles::Play2(CCar* car)
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57 | 54 | {
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58 | 55 | VERIFY(!physics_world()->Processing());
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59 | 56 | if (*m_car_damage_particles2)
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60 |
| - { |
61 |
| - auto i = bones2.begin(), e = bones2.end(); |
62 |
| - for (; e != i; ++i) |
63 |
| - car->StartParticles(m_car_damage_particles2, *i, Fvector().set(0, 1, 0), car->ID()); |
64 |
| - } |
| 57 | + for (auto& bone : bones2) |
| 58 | + car->StartParticles(m_car_damage_particles2, bone, Fvector().set(0, 1, 0), car->ID()); |
65 | 59 | }
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66 | 60 |
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67 | 61 | /***** added by Ray Twitty (aka Shadows) START *****/
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68 | 62 | // функции для выключения партиклов дыма
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69 | 63 | void CCarDamageParticles::Stop1(CCar* car)
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70 | 64 | {
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71 | 65 | if(*m_car_damage_particles1)
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72 |
| - for (auto bone : bones1) |
| 66 | + for (auto& bone : bones1) |
73 | 67 | car->StopParticles(car->ID(), bone, false);
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74 | 68 | }
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75 | 69 |
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76 | 70 | void CCarDamageParticles::Stop2(CCar* car)
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77 | 71 | {
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78 | 72 | VERIFY(!physics_world()->Processing());
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79 | 73 | if(*m_car_damage_particles2)
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80 |
| - for (auto bone : bones2) |
| 74 | + for (auto& bone : bones2) |
81 | 75 | car->StopParticles(car->ID(), bone, false);
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82 | 76 | }
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83 | 77 | /***** added by Ray Twitty (aka Shadows) END *****/
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