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nitrocaster
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Remove commented includes.
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225 files changed

+363
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sdk/include/luabind/detail/class_rep_scope.hpp

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@@ -24,7 +24,7 @@
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#ifndef LUABIND_CLASS_REP_HPP_INCLUDED
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#define LUABIND_CLASS_REP_HPP_INCLUDED
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//#include <cstdlib>
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#include <boost/limits.hpp>
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#include <boost/preprocessor/repetition/enum_params_with_a_default.hpp>

src/3rd party/NVTT/src/nvcore/Memory.cpp

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#include "Debug.h"
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//#if HAVE_MALLOC_H
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//#include <malloc.h>
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//#endif
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#include <stdlib.h>

src/3rd party/NVTT/src/nvcore/Tokenizer.cpp

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*/
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#include <malloc.h> // alloca
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//#include <string.h>
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static int vsscanf(const char * buffer, const char * format, va_list argPtr)
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{

src/3rd party/NVTT/src/nvimage/ImageIO.cpp

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#include <nvcore/Containers.h>
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#include <nvcore/StrLib.h>
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#include <nvcore/StdStream.h>
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//#include <nvcore/Tokenizer.h> // @@ Disable temporarily
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#include <nvcore/TextWriter.h>
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#include <nvmath/Color.h>

src/3rd party/NVTT/src/nvtt/CompressDXT.cpp

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// squish
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#include "squish/colourset.h"
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//#include "squish/clusterfit.h"
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#include "squish/fastclusterfit.h"
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#include "squish/weightedclusterfit.h"
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@@ -51,7 +51,7 @@
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#include "atitc/ATI_Compress.h"
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#endif
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//#include <time.h>
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using namespace nv;
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using namespace nvtt;

src/3rd party/NVTT/src/nvtt/squish/simd_3dnow.h

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#ifndef SQUISH_SIMD_3DNOW_H
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#define SQUISH_SIMD_3DNOW_H
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//#include <xmmintrin.h>
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#include <mm3dnow.h>
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#include <cassert>
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src/3rd party/cximage/xiofile.h

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#define __xiofile_h
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#include "xfile.h"
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//#include <TCHAR.h>
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class DLL_EXP CxIOFile : public CxFile
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{

src/3rd party/luabind/luabind/src/class.cpp

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#include <luabind/class.hpp>
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#include <cstring>
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//#include <iostream>
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namespace luabind { namespace detail {
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src/Layers/xrRender/DetailManager_Decompress.cpp

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@@ -40,7 +40,7 @@ IC bool InterpolateAndDither(float* alpha255, u32 x, u32 y, u32 sx, u32 sy, u32
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#ifndef _EDITOR
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#ifdef DEBUG
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//#include "Include/xrRender/DebugRender.h"
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#include "dxDebugRender.h"
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static void draw_obb ( const Fmatrix &matrix, const u32 &color )
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{

src/Layers/xrRender/Texture.cpp

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#include "dxRenderDeviceRender.h"
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#endif
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// #include "std_classes.h"
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// #include "xr_avi.h"
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void fix_texture_name(LPSTR fn)
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{

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