|
| 1 | +<w> |
| 2 | + <main x="0" y="0" width="1024" height="768"/> |
| 3 | + <speech_menu x="260" y="550" width="300" height="265" always_show_scroll="0"> |
| 4 | + <text font="letterica16" r="238" g="224" b="198"/> |
| 5 | + </speech_menu> |
| 6 | + |
| 7 | + <quick_info x="1" y="670" width="1022" height="50" complex_mode="1" light_anim="ui_btn_hint" la_cyclic="0" la_texture="0" la_text="1" la_alpha="1"> |
| 8 | + <text align="c" font="graffiti22" r="225" g="225" b="250" a="255" /> |
| 9 | + </quick_info> |
| 10 | + |
| 11 | + <icons_scroll_view x="900" y="350" width="65" height="270" right_ident="2" always_show_scroll="0" vert_interval="16" inverse_dir="1" flip_vert="0"/> |
| 12 | + |
| 13 | + <weapon_jammed_static x="0" y="0" width="64" height="64"> |
| 14 | + <texture>ui_hud_icon_weapon</texture> |
| 15 | + </weapon_jammed_static> |
| 16 | + |
| 17 | + <indicator_starvation x="980" y="350" width="33" height="35"/> |
| 18 | + <indicator_helmet_broken x="980" y="390" width="33" height="35"/> |
| 19 | + <indicator_outfit_broken x="980" y="430" width="33" height="35"/> |
| 20 | + <indicator_weapon_broken x="980" y="470" width="33" height="35"/> |
| 21 | + <indicator_overweight x="980" y="510" width="33" height="35"/> |
| 22 | + <indicator_radiation x="980" y="550" width="33" height="35"/> |
| 23 | + <indicator_bleeding x="980" y="590" width="33" height="35"/> |
| 24 | + |
| 25 | + <indicator_booster_psy x="20" y="660" width="31" height="41"> |
| 26 | + <texture>ui_inGame2_shield_Psy</texture> |
| 27 | + </indicator_booster_psy> |
| 28 | + <indicator_booster_radia x="62" y="660" width="31" height="41"> |
| 29 | + <texture>ui_inGame2_shield_Radiation</texture> |
| 30 | + </indicator_booster_radia> |
| 31 | + <indicator_booster_chem x="104" y="660" width="31" height="41"> |
| 32 | + <texture>ui_inGame2_shield_biological</texture> |
| 33 | + </indicator_booster_chem> |
| 34 | + <indicator_booster_wound x="146" y="660" width="31" height="41"> |
| 35 | + <texture>ui_inGame2_shield_blood</texture> |
| 36 | + </indicator_booster_wound> |
| 37 | + <indicator_booster_weight x="188" y="660" width="31" height="41"> |
| 38 | + <texture>ui_inGame2_shield_force</texture> |
| 39 | + </indicator_booster_weight> |
| 40 | + <indicator_booster_health x="230" y="660" width="31" height="41"> |
| 41 | + <texture>ui_inGame2_shield_health</texture> |
| 42 | + </indicator_booster_health> |
| 43 | + <indicator_booster_power x="272" y="660" width="31" height="41"> |
| 44 | + <texture>ui_inGame2_shield_stamina</texture> |
| 45 | + </indicator_booster_power> |
| 46 | + <indicator_booster_rad x="314" y="660" width="31" height="41"> |
| 47 | + <texture>ui_inGame2_shield_radiation_cleanup</texture> |
| 48 | + </indicator_booster_rad> |
| 49 | +<!-- |
| 50 | + <radiation_static x="0" y="0" width="64" height="64"> |
| 51 | + <texture>ui_hud_icon_radiation</texture> |
| 52 | + </radiation_static> |
| 53 | +
|
| 54 | + <wound_static x="0" y="0" width="64" height="64"> |
| 55 | + <texture>ui_hud_icon_drop</texture> |
| 56 | + </wound_static> |
| 57 | +
|
| 58 | + <starvation_static x="0" y="0" width="64" height="64"> |
| 59 | + <texture>ui_hud_icon_eat</texture> |
| 60 | + </starvation_static> |
| 61 | +
|
| 62 | + <psy_health_static x="0" y="0" width="64" height="64"> |
| 63 | + <texture>ui_hud_icon_psycho</texture> |
| 64 | + </psy_health_static> |
| 65 | +
|
| 66 | + <can_sleep_static x="0" y="0" width="64" height="64" stretch="1"> |
| 67 | + <texture>ui_hud_icon_sleep</texture> |
| 68 | + </can_sleep_static> |
| 69 | +
|
| 70 | +--> |
| 71 | + <invincible_static x="0" y="0" width="64" height="64"> |
| 72 | + <texture>ui_hud_icon_goodmode</texture> |
| 73 | + </invincible_static> |
| 74 | + |
| 75 | + <artefact_static x="0" y="0" width="64" height="64"> |
| 76 | + <texture>ui_hud_icon_artefact</texture> |
| 77 | + </artefact_static> |
| 78 | + |
| 79 | + <disk_io x="690" y="750" width="16" height="16" stretch="1"> |
| 80 | +<!-- <texture>ui\ui_disk_io</texture> --> |
| 81 | + </disk_io> |
| 82 | + |
| 83 | + <flashing_icons> |
| 84 | + <flashing_icon x="13" y="210" width="48" height="29" type="pda" light_anim="ui_slow_blinking_alpha"> |
| 85 | + <texture>ui_hud_icon_PDA</texture> |
| 86 | + </flashing_icon> |
| 87 | + </flashing_icons> |
| 88 | + |
| 89 | + <pick_up_item x="437" y="400" width="150" height="100"/> |
| 90 | + |
| 91 | + <new_contact_snd>detectors\contact_1</new_contact_snd> |
| 92 | + |
| 93 | + <quick_slot0 x="20" y="710" width="40" height="40"> |
| 94 | + <counter x="1" y="1" width="29" height="16"> |
| 95 | + <window_name>counter</window_name> |
| 96 | + <texture a="200">ui_item_count_back</texture> |
| 97 | + <text font="letterica16" color="ui_2" align="c" vert_align="c"/> |
| 98 | + </counter> |
| 99 | + <auto_frameline x="20" y="34" width="27" height="23"> |
| 100 | + <texture>ui_inGame2_Patroni_HUD_active_items_icon</texture> |
| 101 | + </auto_frameline> |
| 102 | + </quick_slot0> |
| 103 | + <quick_slot1 x="70" y="710" width="41" height="41"> |
| 104 | + <counter x="1" y="1" width="29" height="16"> |
| 105 | + <window_name>counter</window_name> |
| 106 | + <texture a="200">ui_item_count_back</texture> |
| 107 | + <text font="letterica16" align="c" vert_align="c"/> |
| 108 | + </counter> |
| 109 | + <auto_frameline x="20" y="34" width="27" height="23"> |
| 110 | + <texture>ui_inGame2_Patroni_HUD_active_items_icon</texture> |
| 111 | + </auto_frameline> |
| 112 | + </quick_slot1> |
| 113 | + <quick_slot2 x="120" y="710" width="41" height="41"> |
| 114 | + <counter x="1" y="1" width="29" height="16"> |
| 115 | + <window_name>counter</window_name> |
| 116 | + <texture a="200">ui_item_count_back</texture> |
| 117 | + <text font="letterica16" align="c" vert_align="c"/> |
| 118 | + </counter> |
| 119 | + <auto_frameline x="20" y="34" width="27" height="23"> |
| 120 | + <texture>ui_inGame2_Patroni_HUD_active_items_icon</texture> |
| 121 | + </auto_frameline> |
| 122 | + </quick_slot2> |
| 123 | + <quick_slot3 x="170" y="710" width="41" height="41"> |
| 124 | + <counter x="1" y="1" width="29" height="16"> |
| 125 | + <window_name>counter</window_name> |
| 126 | + <texture a="200">ui_item_count_back</texture> |
| 127 | + <text font="letterica16" align="c" vert_align="c"/> |
| 128 | + </counter> |
| 129 | + <auto_frameline x="20" y="34" width="27" height="23"> |
| 130 | + <texture>ui_inGame2_Patroni_HUD_active_items_icon</texture> |
| 131 | + </auto_frameline> |
| 132 | + </quick_slot3> |
| 133 | + <quick_slot0_text x="42" y="746" width="21" height="13"> |
| 134 | + <text align="c" vert_align="c" font="letterica16">quick_use_str_1</text> |
| 135 | + </quick_slot0_text> |
| 136 | + <quick_slot1_text x="92" y="746" width="21" height="13"> |
| 137 | + <text align="c" vert_align="c" font="letterica16">quick_use_str_2</text> |
| 138 | + </quick_slot1_text> |
| 139 | + <quick_slot2_text x="142" y="746" width="21" height="13"> |
| 140 | + <text align="c" vert_align="c" font="letterica16">quick_use_str_3</text> |
| 141 | + </quick_slot2_text> |
| 142 | + <quick_slot3_text x="192" y="746" width="21" height="13"> |
| 143 | + <text align="c" vert_align="c" font="letterica16">quick_use_str_4</text> |
| 144 | + </quick_slot3_text> |
| 145 | + |
| 146 | + <hud_states x="0" y="0" width="1024" height="768"> |
| 147 | +<!-- |
| 148 | + <bleeding_level_1 x="186" y="-42" width="18" height="26" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1"> |
| 149 | + <texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_1</texture> |
| 150 | + </bleeding_level_1> |
| 151 | + <bleeding_level_2 x="184" y="-47" width="22" height="34" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1"> |
| 152 | + <texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_2</texture> |
| 153 | + </bleeding_level_2> |
| 154 | + <bleeding_level_3 x="180" y="-52" width="30" height="43" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1"> |
| 155 | + <texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_3</texture> |
| 156 | + </bleeding_level_3> |
| 157 | +
|
| 158 | + <radiation_level_1 x="180" y="293" width="29" height="29" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1"> |
| 159 | + <texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_1</texture> |
| 160 | + </radiation_level_1> |
| 161 | + <radiation_level_2 x="177" y="296" width="35" height="35" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1"> |
| 162 | + <texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_2</texture> |
| 163 | + </radiation_level_2> |
| 164 | + <radiation_level_3 x="173" y="300" width="43" height="43" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1"> |
| 165 | + <texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_3</texture> |
| 166 | + </radiation_level_3> |
| 167 | +--> |
| 168 | + |
| 169 | + <indik_rad x="30" y="230" width="37" height="33"/> |
| 170 | + <indik_fire x="75" y="230" width="37" height="33"/> |
| 171 | + <indik_psi x="120" y="230" width="37" height="33"/> |
| 172 | + <indik_acid x="165" y="230" width="37" height="33"/> |
| 173 | + |
| 174 | + <back x="795" y="635" width="266" height="121"> |
| 175 | + <texture>ui_inGame2_Patroni_HUD_main_window</texture> |
| 176 | + </back> |
| 177 | + <progress_bar_health x="852" y="649" width="138" height="16" horz="1" min="0" max="100" pos="0"> |
| 178 | + <progress><!-- light_anim="ui_blinking_1" la_cyclic="0" la_texture="1" la_text="0" la_alpha="1"--> |
| 179 | + <texture>ui_inGame2_Patroni_HUD_red_bar</texture> |
| 180 | + </progress> |
| 181 | + </progress_bar_health> |
| 182 | + |
| 183 | + <progress_bar_stamina x="852" y="672" width="138" height="10" horz="1" min="0" max="100" pos="0"> |
| 184 | + <progress><!-- light_anim="ui_blinking_1" la_cyclic="0" la_texture="1" la_text="0" la_alpha="1"--> |
| 185 | + <texture>ui_inGame2_Patroni_HUD_blue_bar</texture> |
| 186 | + </progress> |
| 187 | + </progress_bar_stamina> |
| 188 | + |
| 189 | + <static_cur_ammo x="852" y="690" width="68" height="37"> |
| 190 | + <text complex_mode="0" font="graffiti32" color="ui_7" align="c" vert_align="c">ammo</text> |
| 191 | + </static_cur_ammo> |
| 192 | + |
| 193 | + <static_fmj_ammo x="852" y="724" width="32" height="15"> |
| 194 | + <text align="c" complex_mode="0" font="graffiti19" color="ui_7">fmj</text> |
| 195 | + </static_fmj_ammo> |
| 196 | + |
| 197 | + <static_ap_ammo x="888" y="724" width="32" height="15"> |
| 198 | + <text align="c" complex_mode="0" font="graffiti19" r="238" g="155" b="23" a="150">ap</text> |
| 199 | + </static_ap_ammo> |
| 200 | + |
| 201 | + <static_grenade x="824" y="690" width="18" height="19"> |
| 202 | + <text align="c" complex_mode="0" font="letterica16" color="ui_7" vert_align="c">gr</text> |
| 203 | + </static_grenade> |
| 204 | + |
| 205 | + |
| 206 | + <static_wpn_icon x="971" y="723" width="30" height="30" align="c" alignment="c"/> |
| 207 | + |
| 208 | + <static_fire_mode x="824" y="723" width="18" height="19"> |
| 209 | + <text font="letterica16" color="ui_7" align="c" vert_align="c"/> |
| 210 | + </static_fire_mode> |
| 211 | + </hud_states> |
| 212 | + |
| 213 | +</w> |
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