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Commit 1fd6ffc

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Pavel Kovalenko
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Update tasks.
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doc/design/tasks.txt

Lines changed: 2 additions & 2 deletions
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@@ -50,7 +50,7 @@ nitrocaster: Pavel Kovalenko
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- stalkerbof
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- stalkerboom
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- render
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- dx10StateUtils::ValidateState(D3D_DEPTH_STENCIL_DESC&) doesn't initialize passed D3D_DEPTH_STENCIL_DESC with
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+ dx10StateUtils::ValidateState(D3D_DEPTH_STENCIL_DESC&) doesn't initialize passed D3D_DEPTH_STENCIL_DESC with
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proper default values when DepthEnable flag is false. Because of this incorrect initialization previously created
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state cannot be found, so renderer creates it over and over.
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Link ref: http://msdn.microsoft.com/en-us/library/windows/desktop/bb205036(v=vs.85).aspx
@@ -61,7 +61,7 @@ nitrocaster: Pavel Kovalenko
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- get rid of DirectPlay
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- log suspicious packets and kick/ban its senders after X attempts
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- dedicated server
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* fix lights_hanging_lamp class name in system.ltx (used 'SO_HLAMP', should be 'O_HLAMP')
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+ fix lights_hanging_lamp class name in system.ltx (used 'SO_HLAMP', should be 'O_HLAMP')
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- remove unnecessary modules initialization (render/sound/etc...)
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- use standard windows unput instead of DirectInput (causes problems on dedicated servers)
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- console (remove GUI and use separate administrative tool?)

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