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Pavel Kovalenko
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Add setup section to build instructions.
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doc/howto/build.txt

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TITLE: X-Ray 1.6 build instructions
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TITLE: X-Ray 1.6 build and setup instructions
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Build:
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------
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By default, all libraries mentioned below (except Windows/DirectX SDK) are assumed to be in the directory
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defined by XRAY_16X_LIBS environment variable. It can be set with following command (run as administrator):
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$ setx XRAY_16X_LIBS E:\dev\ /M
@@ -25,3 +27,33 @@ To build X-Ray Engine you'll need following libraries:
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You can download all these libraries (except Windows/DirectX SDK) with compiled binaries here:
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https://dl.dropboxusercontent.com/u/63973281/dev/xray/xray-16-libraries.7z
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Setup:
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------
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- Install S.T.A.L.K.E.R Call of Pripyat
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- Install patch 1.6.02 (only for russian locale, worldwide release should have it included):
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http://cop.stalker-game.ru/?page=patches#2
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- Download and unpack archive with libraries
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- Create _bin_dbg, _bin_mix and _bin_rel folders in the game installation directory
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- Copy following files from bin to _bin_dbg, _bin_mix and _bin_rel:
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- dbghelp.dll
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- eax.dll
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- wrap_oal.dll
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- Copy following files from bin to _bin_dbg\dedicated, _bin_mix\dedicated and _bin_rel\dedicated:
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- eax.dll
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- wrap_oal.dll
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- For _bin_rel and _bin_mix:
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- Copy BugTrap.dll from %XRAY_16X_LIBS%BugTrap\Bin
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- For _bin_dbg:
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- Copy BugTrapD.dll from %XRAY_16X_LIBS%BugTrap\Bin and rename it to BugTrap.dll
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- Create soft link to /gamedata in the game installation directory:
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$ mklink /D <game installation directory>\gamedata <xray-16 repository root>\res\gamedata
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- After successful build use xrbinup.cmd to update game binaries:
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$ xrbinup.cmd "E:\Program Files (x86)\GSC World Publishing\STALKER-COP" %src% dbg
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- You can create cmd script to update binaries in a single click, for example:
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@echo off
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setlocal
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set src="E:\git\xray-16"
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set dst="E:\Program Files (x86)\GSC World Publishing\STALKER-COP"
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call xrbinup.cmd %dst% %src% dbg
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endlocal

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