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documentation/Addons.html

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documentation/Animations.html

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<h1>ANIMATIONS DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>ANIMATIONS DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">

documentation/Biomes.html

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<h1>BIOMES DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>BIOMES DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">

documentation/Blocks.html

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<h1>BLOCKS DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>BLOCKS DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">
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<td style="border-style:solid; border-width:3; padding:7px">A JSON object that contains a list of key/value pairs that map from bone name in the specified geometry file (key) to a boolean that tells whether the bone should be visible or not (value).</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:3; padding:7px">culling_layer</td>
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<td style="border-style:solid; border-width:3; padding:7px">String</td>
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<td style="border-style:solid; border-width:3; padding:7px"></td>
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<td style="border-style:solid; border-width:3; padding:7px">A string that allows culling rule to group multiple blocks together when comparing them. When using the minecraft namespace, the only allowed culling layer identifiers are : "minecraft:culling_layer.undefined" or "minecraft:culling_layer.leaves". When using no namespaces or a custom one, the names must start and end with an alpha-numeric character. Additionally, the feature is currently only usable behind the "upcoming creator features" toggle.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:3; padding:7px">minecraft:breathability</td>
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<td style="border-style:solid; border-width:3; padding:7px">String</td>
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<td style="border-style:solid; border-width:3; padding:7px"></td>

documentation/Client Biomes.html

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<h1>CLIENT BIOMES DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>CLIENT BIOMES DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">

documentation/Entities.html

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<h1>ENTITIES DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>ENTITIES DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">
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<tr> <td> <a href="#has_damage"> has_damage</a> </tr> </td>
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<tr> <td> <a href="#has_damaged_equipment"> has_damaged_equipment</a> </tr> </td>
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<tr> <td> <a href="#has_equipment"> has_equipment</a> </tr> </td>
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<tr> <td> <a href="#has_equipment_tag"> has_equipment_tag</a> </tr> </td>
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<tr> <td> <a href="#has_mob_effect"> has_mob_effect</a> </tr> </td>
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<tr> <td> <a href="#has_nametag"> has_nametag</a> </tr> </td>
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<tr> <td> <a href="#has_property"> has_property</a> </tr> </td>
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</textarea> </br>
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<a href="#Index">Back to top</a><br><br>
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<h1><p id="has_equipment_tag">has_equipment_tag</p></h1>
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Tests for the presence of an item with the named tag in the designated slot of the subject entity.</br><h2></h2>
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<table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:3;">
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<tr> <th style="border-style:solid; border-width:3;">Name</th> <th style="border-style:solid; border-width:3;">Type</th> <th style="border-style:solid; border-width:3;">Default</th> <th style="border-style:solid; border-width:3;">Description</th> </tr>
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<tr>
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<td style="border-style:solid; border-width:3; padding:7px">domain</td>
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<td style="border-style:solid; border-width:3; padding:7px">String</td>
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<td style="border-style:solid; border-width:3; padding:7px">any</td>
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<td style="border-style:solid; border-width:3; padding:7px">(Optional) The equipment location to test</br><table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:2;">
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<tr> <th style="border-style:solid; border-width:2;">Options</th> <th style="border-style:solid; border-width:2;">Description</th> </tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">any</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">armor</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">body</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">feet</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">hand</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">head</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">inventory</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">leg</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">torso</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:3; padding:7px">operator</td>
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<td style="border-style:solid; border-width:3; padding:7px">String</td>
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<td style="border-style:solid; border-width:3; padding:7px">equals</td>
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<td style="border-style:solid; border-width:3; padding:7px">(Optional) The comparison to apply with 'value'.</br><table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:2;">
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<tr> <th style="border-style:solid; border-width:2;">Options</th> <th style="border-style:solid; border-width:2;">Description</th> </tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">!=</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for inequality.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px"><</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for less-than the value.</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px"><=</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for less-than or equal to the value.</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px"><></td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for inequality.</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px">=</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for equality.</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px">==</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for equality.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">></td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for greater-than the value.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">>=</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for greater-than or equal to the value.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">equals</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for equality.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">not</td>
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<td style="border-style:solid; border-width:2; padding:8px">Test for inequality.</br></td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:3; padding:7px">subject</td>
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<td style="border-style:solid; border-width:3; padding:7px">String</td>
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<td style="border-style:solid; border-width:3; padding:7px">self</td>
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<td style="border-style:solid; border-width:3; padding:7px">(Optional) The subject of this filter test.</br><table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:2;">
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<tr> <th style="border-style:solid; border-width:2;">Options</th> <th style="border-style:solid; border-width:2;">Description</th> </tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">block</td>
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<td style="border-style:solid; border-width:2; padding:8px">The block involved with the interaction.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">damager</td>
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<td style="border-style:solid; border-width:2; padding:8px">The damaging actor involved with the interaction.</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px">other</td>
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<td style="border-style:solid; border-width:2; padding:8px">The other member of an interaction, not the caller.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">parent</td>
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<td style="border-style:solid; border-width:2; padding:8px">The caller's current parent.</br></td>
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</tr>
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<tr>
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<td style="border-style:solid; border-width:2; padding:8px">player</td>
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<td style="border-style:solid; border-width:2; padding:8px">The player involved with the interaction.</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px">self</td>
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<td style="border-style:solid; border-width:2; padding:8px">The entity or object calling the test</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px">target</td>
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<td style="border-style:solid; border-width:2; padding:8px">The caller's current target.</br></td>
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</tr>
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</table>
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</td>
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<td style="border-style:solid; border-width:3; padding:7px">value</td>
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<td style="border-style:solid; border-width:3; padding:7px">String</td>
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<td style="border-style:solid; border-width:3; padding:7px"></td>
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<td style="border-style:solid; border-width:3; padding:7px">(Required) The item name to look for</br></td>
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</tr>
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</table>
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<h2>Examples</h2>
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Full..<br / ><textarea readonly="true" cols="107" rows="2">
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{ "test": "has_equipment_tag", "subject": "self", "domain": "any", "operator": "equals", "value": "dirt" }
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</textarea> </br>
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Short (using Defaults)..<br / ><textarea readonly="true" cols="49" rows="2">
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{ "test": "has_equipment_tag", "value": "dirt" }
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</textarea> </br>
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<a href="#Index">Back to top</a><br><br>
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<h1><p id="has_mob_effect">has_mob_effect</p></h1>
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Tests whether the Subject has the specified mob effect.</br><h2></h2>
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<td style="border-style:solid; border-width:2; padding:8px">The entity's slot to remove and drop the item from, if any, upon successful interaction. Inventory slots are denoted by positive numbers. Armor slots are denoted by 'slot.armor.head', 'slot.armor.chest', 'slot.armor.legs', 'slot.armor.feet' and 'slot.armor.body'.</br></td>
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<td style="border-style:solid; border-width:2; padding:8px">drop_item_y_offset</td>
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<td style="border-style:solid; border-width:2; padding:8px">Decimal</td>
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<td style="border-style:solid; border-width:2; padding:8px">0</td>
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<td style="border-style:solid; border-width:2; padding:8px">Will offset the item drop position this amount in the y direction. Requires "drop_item_slot" to be specified.</br></td>
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<td style="border-style:solid; border-width:2; padding:8px">equip_item_slot</td>
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<td style="border-style:solid; border-width:2; padding:8px">String</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>
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<td style="border-style:solid; border-width:2; padding:8px">Event to call when this entity is unleashed.</br></td>
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</tr>
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<td style="border-style:solid; border-width:2; padding:8px">on_unleash_interact_only</td>
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<td style="border-style:solid; border-width:2; padding:8px">Boolean</td>
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<td style="border-style:solid; border-width:2; padding:8px">false</td>
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<td style="border-style:solid; border-width:2; padding:8px">When set to true, "on_unleash" does not trigger when the entity gets unleashed for other reasons such as being stolen or the leash breaking.</br></td>
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<td style="border-style:solid; border-width:2; padding:8px">presets</td>
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<td style="border-style:solid; border-width:2; padding:8px">List</td>
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<td style="border-style:solid; border-width:2; padding:8px"></td>

documentation/Entity Events.html

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<h1>ENTITY EVENTS DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>ENTITY EVENTS DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">

documentation/Entity Timeline Events.html

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<h1>ENTITY TIMELINE EVENTS DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>ENTITY TIMELINE EVENTS DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">

documentation/Features.html

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<h1>FEATURES DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>FEATURES DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
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<h2><p id="Index">Index</p></h2>
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<table border="1">

documentation/Fogs.html

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<h1>FOGS DOCUMENTATION </br>Version: 1.21.80.22</h1>
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<h1>FOGS DOCUMENTATION </br>Version: 1.21.80.24</h1>
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This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.<br/>Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.<br/>
33
<h2><p id="Index">Index</p></h2>
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<table border="1">

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