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add sparse reward variant into readme (#123)
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docs/envs/adroit_hand/index.md

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@@ -13,6 +13,15 @@ environments that can be initialized depending on the task to be solved:
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* `AdroitHandPen-v1`: The hand has to manipulate a pen until it achieves a desired goal position and rotation.
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* `AdroitHandRelocate-v1`: The hand has to pick up a ball and move it to a target location.
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A sparse reward variant of each environment is also provided.
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These environments have a reward of 10.0 for achieving the target goal, and -0.1 otherwise.
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They can be initialized via:
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* `AdroitHandDoorSparse-v1`
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* `AdroitHandHammerSparse-v1`
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* `AdroitHandPenSparse-v1`
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* `AdroitHandRelocateSparse-v1`
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```{raw} html
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:file: list.html
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```

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